Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > Rig'n'Roll > Technical problems and Solutions

Technical problems and Solutions Questions and solutions

Reply
 
Thread Tools Display Modes
  #1  
Old 07-21-2010, 12:38 PM
pook pook is offline
Approved Member
 
Join Date: Sep 2007
Posts: 135
Default

Yes. This is typical. I'll understand.
I'll give an example. You'll walk. Then you buy a moped and you'll love the fact that everywhere you don 't waste time and quickly. This is the case of RNR. But we are what we play hardcore simulations, we used to ride in the car and suddenly you're forced to go wrong set for a slow moped .....
Just people who play these hardcore simulators will never work and enthusiasm function steering wheel in the RNR.
All my friends who play LFS, rF, GTR, RBR... have been sickened in RNR function because they are accustomed to different standards.

PS: I would recommend you try the demo at least some simulations. Just to see how these games work and how they use these high quality steering wheels as the G25, etc. If you do not like racing sims understand that, but just try and see what the wheel can be miracles when the game is able to handle 100% of the wheel.
It is true that it is very cumbersome for the novice to set the wheel in the HC simulator because these games have many features and implementation of specific adaptation + real FFB plugins etc. This requires experience setting for this type of game.

I'm saying is that fellow Karl Morytz will never be satisfied because it is accustomed to a different dimension to gaming. That is all
Reply With Quote
  #2  
Old 07-21-2010, 12:46 PM
USA Trucker USA Trucker is offline
Approved Member
 
Join Date: Dec 2009
Location: Brooklyn, NY
Posts: 1,054
Default

I don't have any racing games aside from RnR, but I do have other types of games that I use the G25 for. For me I don't have an issue, and a lot of my family & friends don't either. Once my brother showed me how to tweak it for specific games, I found it to be enjoyable, and everything works as it should. Maybe you don't like it, or you're use to it in your own way, but that doesn't mean it doesn't work for others.
Reply With Quote
  #3  
Old 07-24-2010, 09:47 AM
Karl Morytz Karl Morytz is offline
Registered Member
 
Join Date: Jul 2010
Posts: 3
Default

Quote:
Originally Posted by pook View Post
...
I'm saying is that fellow Karl Morytz will never be satisfied because it is accustomed to a different dimension to gaming. That is all

That is almost true except from ".. never..." , and that was why i posted request for more steering options.
There are people there, same as I, who would love to use some more of our "toys" possibilities to simulate FF effects in ANY driving game.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 01:37 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.