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IL-2 Sturmovik The famous combat flight simulator.

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  #1081  
Old 03-28-2010, 05:04 PM
Hunger Hunger is offline
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Default Rising Sun.

Its refreshing to see that there is still a lot of life in this venerable Sim, team Daidalos amazing work certainly helps to make the wait for SOW and beyond easier.

The aircraft in the Pipeline certainly open opportunities for a wind range of Med. scenarios (Like the Raid on Taranto) and even Spanish civil war ones.

Now to my point, a couple of years back Pacific Fighters was released, while being a really good game on its own it conveyed a feeling that something was amiss compared to Il-2 Forgotten Battles, the planeset had some holes and some Iconic Ships were replaced by generic placeholders.
Why in some cases understandable (like for the ships stationed in Pearl Harbor).
The lack of flyable torpedo and Dive bombers (Where is the Helldiver ? and the Yokosuka D4Y Judy ?) as it seemed related to an rather unfortunate licensing quarrel which shook the development and finances of the Sim.

My question is how are your plans for the PTO ?. Is there a chance for you to implement something there or would you be skimming a murky legal boundary ?.

On a personal level and purely from the game-balance perspective. (Not realism in this case) when playing online I sometimes feel that the japanese side (Jaaf) lacks some dedicated mid war heavy bomber interceptors.
Namely the Ki-44 Shoki and the Ki-45 Toryu (Both build in sizeable numbers) which even when not flyable could be a good addition to extend the variety of the planeset.

Thank you for your gallant effort and keep up the good work

Kind Regards Hunger
  #1082  
Old 03-28-2010, 08:13 PM
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Would be created in the next versions a new Bomber for the germans? The VVS has the A-20C which is great with his FAB 1000,and fast,and can attack other bombers.
But the germans with the JU-88A4 can't make anything of it (except attacking with the 2X2000 SC)
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  #1083  
Old 03-29-2010, 09:06 AM
csThor csThor is offline
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The PTO has a major problem ... it's called Northrop - Grumman I won't go into details but this one seriously limits the potential projects to begin with (i.e. TBF and derivates plus most US Navy ships). Not to say the PTO won't be touched at all (i.e. the Slot map will be made official) but ATM there's no "plan" since we are arms-deep into 4.10.
  #1084  
Old 03-29-2010, 11:36 AM
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Is there a possibility to get working speed and altitude instruments for the bombardier in the g4m (Betty)?
Also in the cockpit i haven't found a correct working speed indicator above 300km/h.
Afaik the IJN used knots to measure airspeed and in knots the airspeed indicator would have the range it should have.
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  #1085  
Old 03-29-2010, 12:11 PM
MBot MBot is offline
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Quote:
Originally Posted by csThor View Post
The PTO has a major problem ... it's called Northrop - Grumman I won't go into details but this one seriously limits the potential projects to begin with (i.e. TBF and derivates plus most US Navy ships). Not to say the PTO won't be touched at all (i.e. the Slot map will be made official) but ATM there's no "plan" since we are arms-deep into 4.10.
It is truly a shame that the Northrop-Grumman "situation" also affects ships and especially the critically important Yorktown class carriers (Yorktown, Enterprise, Hornet). If I remember correctly, there was even once a dev update for PF with WIP screens of the Yorktown.

Still, some nice USN ships might still be possible. A quick wiki search (obviously not a reliable source for such delicate matters) revealed the following shipyards other then Newport News worked on major warships:

New York Naval Shipyard:
- BB-55 North Carolina
- BB-61 Iowa
- BB-63 Missouri

Philadelphia Naval Shipyard
- BB-56 Washington
- BB-62 New Jersey
- BB-64 Wisconsin

Norfolk Naval Shipyard
- BB-60 Alabama

New York Shipbuilding Corporation
- BB-57 South Dakota
- CVL Independence Class

Fore River Shipyard (General Dynamics)
- BB-59 Massachusetts
- CV-7 Wasp


So out of these it might be possible to build at least one fast Battleship (class). The Wasp might be an interesting option. Next to do service in the Med (which seems to be a Daidalos Team pet theater ), it is also very similar to the Yorktown class, though smaller. So it could also act as generic carrier to substitute the Yorktown, Enterprise and Hornet. Of course assuming that General Dynamics are not jerks like NG... With this ships, the USN fleet would already be in pretty good shape.


Anyway, I am looking forward to 4.10 and what what DT has up their sleeves next.

Last edited by MBot; 03-29-2010 at 12:26 PM.
  #1086  
Old 03-29-2010, 04:24 PM
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ElAurens ElAurens is offline
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I believe that most of the shipyards you have listed do indeed fall under the N-G umbrella, owing to decades of mergers and corporate takeovers.

It's really a sad situation.
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  #1087  
Old 03-29-2010, 05:47 PM
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Even the Navy yards? If so this is indeed a sad affair.
  #1088  
Old 03-29-2010, 05:59 PM
nearmiss nearmiss is offline
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The wake is visible before the ships at distance, unless the speed of the ship is so slow there is no wake.
  #1089  
Old 03-29-2010, 06:02 PM
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Quote:
Originally Posted by nearmiss View Post
The wake is visible before the ships at distance, unless the speed of the ship is so slow there is no wake.
Yes, thats how it should be. The screen shots above were made while flying away from the ships. So it's not in Il-2.

Last edited by MBot; 03-29-2010 at 06:12 PM.
  #1090  
Old 04-01-2010, 04:20 PM
Billfish Billfish is offline
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Quote:
Originally Posted by csThor View Post
The PTO has a major problem ... it's called Northrop - Grumman I won't go into details but this one seriously limits the potential projects to begin with (i.e. TBF and derivates plus most US Navy ships). Not to say the PTO won't be touched at all (i.e. the Slot map will be made official) but ATM there's no "plan" since we are arms-deep into 4.10.

Could you possibly comment on whether or not the Ki-61 in the sim is being addressed in any form in 4.10?

K2
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