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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 03-17-2010, 12:36 PM
leggit leggit is offline
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colour ranges and tempertures within the context that they are being discussed here is a little subjective.. each computer/monitor setup is different its not as if we all have generic settings and hardware so we experience a game(s) in exactly the same way as the next person. For example I imagine a lot of people here have LCD monitiors rather than CRT....within the CG industry CRT are still considered superior to LCD monitors particually when it comes to colour.

If you do have issues with colour 9 out of 10 times its local settings rather than the game designers.

Last edited by leggit; 03-17-2010 at 12:38 PM.
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  #2  
Old 03-17-2010, 03:24 PM
virre89 virre89 is offline
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Quote:
Originally Posted by leggit View Post
colour ranges and tempertures within the context that they are being discussed here is a little subjective.. each computer/monitor setup is different its not as if we all have generic settings and hardware so we experience a game(s) in exactly the same way as the next person. For example I imagine a lot of people here have LCD monitiors rather than CRT....within the CG industry CRT are still considered superior to LCD monitors particually when it comes to colour.

If you do have issues with colour 9 out of 10 times its local settings rather than the game designers.
Agree.
I think it's pathetic to argu over colors at this stage anyhow.
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  #3  
Old 03-17-2010, 06:40 PM
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furbs furbs is offline
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whos arguing about colours?...im just hoping they get the colours right
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  #4  
Old 03-17-2010, 06:54 PM
13th Hsqn Protos 13th Hsqn Protos is offline
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Quote:
Originally Posted by virre89 View Post
Agree.
I think it's pathetic to argu over colors at this stage anyhow.
Apparently not for you ....
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  #5  
Old 03-17-2010, 06:54 PM
drafting drafting is offline
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Originally Posted by virre89 View Post
Agree.
I think it's pathetic to argu over colors at this stage anyhow.
Well, heck... if they're swapping over the terrain textures and graphics right now and fine-tuning the look of the game, it seems like this is the perfect time to be arguing about colors!
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  #6  
Old 03-17-2010, 07:05 PM
AndyJWest AndyJWest is offline
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Well, heck... if they're swapping over the terrain textures and graphics right now and fine-tuning the look of the game, it seems like this is the perfect time to be arguing about colors!
Year right, lets all argue that something we haven't even seen yet is wrong...
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  #7  
Old 03-17-2010, 08:06 PM
leggit leggit is offline
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Well, heck... if they're swapping over the terrain textures and graphics right now and fine-tuning the look of the game, it seems like this is the perfect time to be arguing about colors!
Please remember that the people responsible for the modelling /texturing are professional artists. They will have a solid understanding of colour theory. Most of us that work with CG come from traditional art back grounds like Fine Art, Graphic Design etc. As such they will be well aware how important it is to get the lighting and texturing just right. I'm 99.9% that the lighting rigs for example are far from being signed off. Think about the lighting in IL2 and how stunning that was when it was published. Oleg and his team are not people that are going to compromise on such important components of the final product...

This is a real labour of love for them, you only have to look at the level of work/ detail they've let us glimpse at so far.

If you are suffering from ultra bright colours on your own machines then I recommend you spend a little time making sure your monitors are correctly calibrated first and foremost.

I'll make a thread about monitor calibration if i get an ok from one of the moderators. It sounds like some people could really do with it.

P.S. don't neg Oleg and his team out if anything this is the time when they need our support...when you get to the later stage of a project like this it becomes a real test of will power.

Last edited by leggit; 03-17-2010 at 08:18 PM.
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  #8  
Old 03-17-2010, 08:29 PM
drafting drafting is offline
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Well sure we haven't really seen the new terrain, but also no-one's really been arguing about it.

What we've really gotten is a great video of real life flying over Duxford and the Dover cliffs, some comparisons of it to IL2's terrain, and the hope that Oleg's team will try to match SoW's terrain to the video's...

All seems pretty reasonable to me.
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  #9  
Old 03-17-2010, 08:36 PM
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furbs furbs is offline
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thats what i thought...though the monitor test is still welcome...thanks
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  #10  
Old 03-17-2010, 08:38 PM
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Richie Richie is offline
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Also it's a video. I wonder if any of the team have been to England or Duxford irl.
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