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Star Wolves 3D space RPG with deep strategy and tactical elements

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  #1  
Old 03-08-2010, 03:06 PM
ZootCadillac ZootCadillac is offline
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Join Date: Mar 2010
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Quote:
Originally Posted by korpah View Post
didn't know there where hippies in space see the pic

station called: Hookah lounge jah rastafari (and when you lissen you hear someon laugh when your close to the station)

and thats just a trainer the one i had is without cheats

Not exactly. I don't think there is a trainer. When I saw the guy's post saying 'teach me' I thought I'd just start up a new game, fire up the hex editor and edit the money address, just to tease him

As for the Hookah lounge. The guys who made this really don't have a very westernised understanding of the language. Sure they know the words but not proper usage.
It's a very bad translation job on all 3 games.
I'm surprised they did not ask for help with the dialogue translation. There must be educated fans who would be happy to peruse what they come up with and then rewrite it so that it's more in line with Western English.
Ah well, never mind. It is what it is.

Not that the station name is an example of bad translation. It's just probably a dev's idea of a little smoke joke. It just made me think of the language and I'd meant to mention it when I registered.
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  #2  
Old 03-08-2010, 04:20 PM
Avane Avane is offline
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Join Date: Jan 2010
Location: BRASIL
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Quote:
Originally Posted by ZootCadillac View Post
Not exactly. I don't think there is a trainer. When I saw the guy's post saying 'teach me' I thought I'd just start up a new game, fire up the hex editor and edit the money address, just to tease him
Hey!!!

hUahUIhaiahiahiHaiHiahUIHaIHai....

Now that´s something i´d like to get!!!!!
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  #3  
Old 04-19-2010, 10:30 AM
obimark obimark is offline
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Join Date: Apr 2010
Posts: 6
Unhappy

Launching fighters in the middle of asteroid field:

PAUSE

Player ship exploded

unpause

PAUSE

Player ship exploded

No way to abort launching
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  #4  
Old 05-13-2010, 09:20 AM
Trucidation
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I've only had one guy die due to collision, that was when I had some fighters escorting the mothership, I docked at a station, and somehow that guy got lodged in a tight space so when the mothership left he got stuck and blew up -_-"

My best WTF moment was when I docked my missile specialist in the midst of a heated engagement to reload ammo, then as soon as he launched I gave him a target and activated salvo. Naturally, he fired... even though the line of fire went right through the mothership. /facepalm

Seems like the AI isn't particularly picky about whether anyone (even himself!) is in the blast radius; I've seen them launch goddamn torpedoes at point blank range. In fact most of my OHSHIT moments are due to missile mishaps. It's like whenever the game triggers that "Player armor is lower than 50%" pause warning and I see everyone else is at full shields, it's most likely some dumbass fired a missile too close.
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  #5  
Old 06-15-2010, 06:46 AM
Trucidation
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Talking

"What's that trader doing by the enemy headquarters? Neutral, my ass - it must be one of their suppliers! Kill him!"

*sound of multiple torpedo launches*

...oops.
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File Type: jpg StarWolves3--698.JPG (79.4 KB, 61 views)
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  #6  
Old 06-17-2010, 07:24 AM
Trucidation
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When you finish the mission where you receive the pirate mothership, attack the transport you were previously flying.

[Ternie]: What are you doing?!
[Hero]: I just wondered what would happen if I pushed this button.

*transport explodes*

[Ternie]: Today is not my day. I got mixed with an idiot. By Cosmos, what irony... I wish those pirates cut my throat.
[Hero]: Aw, come on, it was fun! Hmm, I wonder what does this button do?
[Ternie]: No, don't touch it!

*mothership explodes*

Ah, good times.
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File Type: jpg StarWolves3--710.JPG (67.7 KB, 65 views)
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