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Star Wolves 3D space RPG with deep strategy and tactical elements |
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#1
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![]() ![]() Last edited by ZootCadillac; 03-08-2010 at 02:01 PM. Reason: image tag |
#2
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didn't know there where hippies in space see the pic
station called: Hookah lounge jah rastafari (and when you lissen you hear someon laugh when your close to the station) Quote:
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#3
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Well i have a real blooper for ya!
I have just now realised that you can use your "hero" as a pilot too.... I thought you needed him to pilot the mothership..... I am so stupid sometimes ![]() |
#4
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#5
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Hehe i missed the global map to for the first couple of days...
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#6
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Not exactly. I don't think there is a trainer. When I saw the guy's post saying 'teach me' I thought I'd just start up a new game, fire up the hex editor and edit the money address, just to tease him ![]() As for the Hookah lounge. The guys who made this really don't have a very westernised understanding of the language. Sure they know the words but not proper usage. It's a very bad translation job on all 3 games. I'm surprised they did not ask for help with the dialogue translation. There must be educated fans who would be happy to peruse what they come up with and then rewrite it so that it's more in line with Western English. Ah well, never mind. It is what it is. Not that the station name is an example of bad translation. It's just probably a dev's idea of a little smoke joke. It just made me think of the language and I'd meant to mention it when I registered. |
#7
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hUahUIhaiahiahiHaiHiahUIHaIHai.... Now that´s something i´d like to get!!!!! ![]() ![]() ![]() |
#8
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Launching fighters in the middle of asteroid field:
PAUSE Player ship exploded unpause PAUSE Player ship exploded No way to abort launching ![]() |
#9
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I've only had one guy die due to collision, that was when I had some fighters escorting the mothership, I docked at a station, and somehow that guy got lodged in a tight space so when the mothership left he got stuck and blew up -_-"
My best WTF moment was when I docked my missile specialist in the midst of a heated engagement to reload ammo, then as soon as he launched I gave him a target and activated salvo. Naturally, he fired... even though the line of fire went right through the mothership. /facepalm Seems like the AI isn't particularly picky about whether anyone (even himself!) is in the blast radius; I've seen them launch goddamn torpedoes at point blank range. In fact most of my OHSHIT moments are due to missile mishaps. It's like whenever the game triggers that "Player armor is lower than 50%" pause warning and I see everyone else is at full shields, it's most likely some dumbass fired a missile too close. |
#10
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"What's that trader doing by the enemy headquarters? Neutral, my ass - it must be one of their suppliers! Kill him!"
*sound of multiple torpedo launches* ...oops. |
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