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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

 
 
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Old 11-20-2009, 03:22 PM
InfiniteStates InfiniteStates is offline
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Quote:
Originally Posted by Soviet Ace View Post
...your complaining about a plane which in REAL LIFE had this advantage over all other planes of the time, and I think that since it's the ONLY advantage this plane has, it's fine they exploit it. ... I mean do you really think, that fighter pilots back in WW2 actually didn't use their planes advantages over their opponent? That's just what you have to do with the I-153 and going against it.
Dude, please stop citing real world examples. I appreciate your knowledge on the subject is vast, and I wouldn't dare compete with you on that playing field. But this discussion is about how the 153 fits in within the scope of online games, and not how it compares with other bi-planes of the era, tactics emplyed in it's use or how real pilots did with it. I know BoP is as realistic as we can get, but an online game is very, very, very different to an actual dogfight where you can lose your life.

Quote:
Originally Posted by Soviet Ace View Post
Now, Seraph is correct. If you are going at 230mph in some plane, and you try and turn with a plane which is just going 150mph. Then the plane going 150mph is going to have the turning advantage because of it's slower speed. This doesn't just have to do with the I-153, but the I-16 as well. Try it sometime, fly against a I-16 and fly something like a Spitfire both planes must be at 100% throttle. Then you'll see which plane out turns the other. Turning radius has NOTHING to do with lift. Speed does because you need a certain amount of speed going over the wings (ie the amount of air being brought a crossed) so your plane doesn't stall and drop out of the air into some spin. The reason the I-153 has a better chance of staying in the air is because of its amount of wings; and the little air needed to actually keep it in the air unlike mono-planes which only have two wings, and stall much more than any biplane would.
Seraph stated "Actually.. both turn radius and rate of turn have nothing to do with lift, but a lot with speed." which is wrong. A plane's lift and turn rate are one in the same thing applied to different spatial axis. "Lift" is simply opposing gravity. If you take that force and apply it perpendicular to gravity it becomes turn (in conjunction with another forward velocity component).

Yes, I know a slow moving thing can turn tighter than a fast moving thing. That is obvious if you try and walk around a corner and then run around it. The forward component of the velocity is much greater, therefore a much greater centri-petal acceleration is required to match the turn of a slower object. And I'm sure we all know that you need a calender to time how long it takes to do a 180 in a jet.

But if you're trying to tell me that the I-153 can turn tightly because it's engine doesn't pull it forwards fast, and not because it has nearly double the upward (relative to the plane) force of a mono-plane, you're wrong.

If that were the case, the tight turning circle could be countered by simply dropping your throttle to match, and it would be a non-issue.

Last edited by InfiniteStates; 11-20-2009 at 03:27 PM.
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