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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #11  
Old 11-19-2009, 03:17 PM
sloppy_clock sloppy_clock is offline
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I disagree with all these negative comments. I use them, never in a dogfight of any kind though, but they are decent planes but very easy to kill. Its not fair to say users of them are cheating, their speed and weakness definatly evens the playing field.
Just in RL you wouldnt want to engage in a turning-game with one, so dont do it; use different tactics.
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  #12  
Old 11-19-2009, 03:51 PM
kozzm0 kozzm0 is offline
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but that's the whole point, online dogfight isn't a real-life situation. In real life you don't have the objective of competing with several other planes to shoot down as many i-153's as possible in 20 minutes. In real life you just ignore them and fly away because they're tactically useless. Same with the I-16. The Stalingrad campain mission where you have to fight bf109's and then he-111's with an I-16 is a great example of how weak a slow fighter really is.

In dogfight mode, the player who stays in the furball will invariably rack up more kills over time, compared to the boom and zoomer, simply because they get more opportunities to shoot. They get more deaths too, but that doesn't stop them from winning the round and getting the points.
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  #13  
Old 11-19-2009, 03:53 PM
InfiniteStates InfiniteStates is offline
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Quote:
Originally Posted by sloppy_clock View Post
I disagree with all these negative comments. ... Its not fair to say users of them are cheating, their speed and weakness definatly evens the playing field.
Just in RL you wouldnt want to engage in a turning-game with one, so dont do it; use different tactics.
I'm not saying they are cheating, I'm saying they are cheap. The weaknesses you describe don't apply to 99.5% of online games, because the tendancy there is for everyone to engage in a giant turning battle furball. So the I-153 pilot sits in the middle, merrily turning on a dime, picking people left, right and centre and too maneouverable to be killed by someone trying a turning attack.

As I said in the OP - the tactics to beat them are a no-brainer, but make for a very boring game. They are also not compatible with the above gameplay that online games turn into. You are going to lose if everyone is turn-fighting while you are making strafing passes. The guy in the 153 can kill 2 or 3 turning planes while you are flying away and turning around for another pass.

And the other problem with this plane, unlike jets, is that you cannot set up a game to prohibit them.
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  #14  
Old 11-19-2009, 04:39 PM
olife olife is offline
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Quote:
Originally Posted by IamKFAM View Post
Bi-planes are for girls.

Bi-planes armed with rockets that fly like they aren't?

Even girls have more pride than that.
if u speak to say it :please stop to play online!!!...and play with a playmobils ,u must learn to respect people....
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  #15  
Old 11-19-2009, 04:41 PM
IamKFAM IamKFAM is offline
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I think you may be compensating.
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  #16  
Old 11-19-2009, 05:02 PM
dkwookie dkwookie is offline
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I remember when I used the 153 I was getting 20 odd kills easy. One match I got 31, after which I decided to never use it again.
The problem with it is it requires so little skill to keep on an oponent. I also found the cannon fire strange. After a couple of kills the cannons appear to bug and get a sweet spot kill nearly every turn. It seemed so much like a bug that I fealt bad shooting people down with it.
As for dealing with it, yeah it's pretty straightforward but it knocks the fun out of a match
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  #17  
Old 11-19-2009, 05:33 PM
Shadowcorp Shadowcorp is offline
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wookie has it down to a tee with his post, the 153 is just too easy: which is why people call it a noob plane, nobodys calling their pilots noobs. It just makes me sad to see quality pilots waste their time and play in a completley inflexible manor.
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  #18  
Old 11-19-2009, 05:56 PM
Soviet Ace Soviet Ace is offline
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*Cheering and cries of joy begin, as Soviet Ace steps into the thread to give his two cents*

I can see what your all saying, that the I-153 has an advantage over turning with other planes, but what you have to understand. Is that ANY mono-plane, that would try and turn with a bi-plane would fail miserably in a turning fight. The reason why, is because the bi-plane is slower and since it's slower can turn faster. If they had put a Italian Fiat CR42, into the game or even a British Gloster Gladiator; then the I-153 would have less of an advantage since both of those planes are bi-planes, and can equally turn with an I-153 depending on the situation and place.

Now for the game, the I-153 is not cheating or cheap in anyway. I agree, that a lot of noobs fly it; which should be actually the complete opposite. Most noobs should be getting shot down and ruined because the I-153 and I-16 were both unstable at times, and many new pilots flying them died. It was the veterans and pro's who flew; which accomplished the scores that many of them had.

Anyway, we all know that the Russian planes (all of them) seem to have an advantage, over all the other planes in the game. So there's really no point in complaining about whether the I-153 is cheating or cheap because it's just how they modeled it.

It really doesn't matter, if the I-153 Chaika or the other two bi-planes I mentioned before have an advantage over the other planes; which in real life they would have because any bi-plane can out turn a mono-plane. The point is, if your flying an I-153 or someone else is flying it. Just BnZ the damn thing. It may not be as fun, but it is YOUR (and their) fault for trying to turn and get into it's turning radius. Don't blame the plane, just because you've been smart or dumb enough to take advantage of 1-2 tactics, the I-153 has over all the others. (The second advantage, would be rolling )
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  #19  
Old 11-19-2009, 05:56 PM
Ancient Seraph Ancient Seraph is offline
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I think we should make it clear what difficulty everyone is playing: if a 153 is top-scorer in a match on Realistic or Sim (except maybe in DM) you're most likely to blame yourself, not the 153 pilot. It's tough to get kills with it if everyone just flies away, which usually happens soon enough.
Again, I heard it's ridiculous in Arcade, but I have no first-hand experience.
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  #20  
Old 11-19-2009, 06:11 PM
InfiniteStates InfiniteStates is offline
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Quote:
Originally Posted by Soviet Ace View Post
*Cheering and cries of joy begin, as Soviet Ace steps into the thread to give his two cents*
Errr...yes. OK.

Quote:
Originally Posted by Soviet Ace View Post
...but what you have to understand. Is that ANY mono-plane, that would try and turn with a bi-plane would fail miserably in a turning fight. The reason why, is because the bi-plane is slower and since it's slower can turn faster.
It turns faster because it has 2 sets of wings (hence the name bi[nary]-plane) which gives it (almost) double lift. So when it puts it's wingtip to Earth all that lift converts to turning ability.

Quote:
Originally Posted by Soviet Ace View Post
It really doesn't matter, if the I-153 Chaika or the other two bi-planes I mentioned before have an advantage over the other planes; which in real life they would have because any bi-plane can out turn a mono-plane. The point is, if your flying an I-153 or someone else is flying it. Just BnZ the damn thing. It may not be as fun, but it is YOUR (and their) fault for trying to turn and get into it's turning radius. Don't blame the plane, just because you've been smart or dumb enough to take advantage of 1-2 tactics, the I-153 has over all the others. (The second advantage, would be rolling )
You're missing the point - we all know how to defeat it. But it's boring. And it's rare that the majority of players will adopt an anti-153 style and will instead ignore it and go about their turning fights. Which means the 153 just picks people off. Hence, cheap.
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