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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles. |
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Thread Tools | Display Modes |
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#1
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Bi-planes are for girls.
Bi-planes armed with rockets that fly like they aren't? Even girls have more pride than that. |
#2
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The I-153 looks so great in dogfight because players have to engage to score. It's possible to bnz them without being shot at (much), but the graphics are a bit too limited for them to be visible at a far enough distance.
If the target camera worked in aviation mode, it would be easier to kill them. |
#3
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One five what?
Sorry been a long time since I saw one of those. Nobody on my friends list stoops so low! ![]() |
#4
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Yeah what sucks is you when you tryand BnZ against them and get a faceful of rockets. Congrats, that's some mad skills there
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#5
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Those things are so easy to beat that they do not bother me. Simple rule.... DON"T TURN WITH THEM. Fly right by and go into a shallow climb; if they try and follow they make themselves easy meat for your team. If no one picks up on it hold your climb, get some distance and loop back in for a quick pass. If you really can't get away from them dive. A fat kid on a 10 speed weighs more than that thing. But that's just me... I prefer BnZ so they don't bother me.
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#6
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in arcade its very cheap
if not its fine i think just try to make the enemy push down on the stick a few times the engine behaves like the i 16 Last edited by haitch40; 11-19-2009 at 03:36 PM. |
#7
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I disagree with all these negative comments. I use them, never in a dogfight of any kind though, but they are decent planes but very easy to kill. Its not fair to say users of them are cheating, their speed and weakness definatly evens the playing field.
Just in RL you wouldnt want to engage in a turning-game with one, so dont do it; use different tactics. |
#8
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Just lure them up above 15,000 Feet and, just like the I-16, they have problems flying and maneuvering at higher altitudes.
I lured an I-153 up to above 20,000 Feet with an Fw-190 A5, in arcade, continued climbing to 42,000 Feet, pulled a stall turn and dove down at speed from above. By now he was at around 22,000 Feet, airspeed 87 MPH in level flight as a sitting duck. Death was quick..... It is only because players tend to dogfight next to the ground, where the 1930's fighters have a clear advantage and the wartime fighters don't, that helps them along. Keeping the fight up above 6,000 Feet, where there is plenty of sky to maneuver in, lets the faster aircraft exploit their superiority. Basically, just go with the advice that "Fllying Tigers" mercenary P-40 C pilots were given when flying against slower but more agile Japanese Ki-27 "Nate" fixed undercarriage fighters..... "Don't get into a turning battle with them!!" |
#9
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if u speak to say it :please stop to play online!!!...and play with a playmobils ,u must learn to respect people....
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#10
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I think you may be compensating.
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