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IL-2 Sturmovik The famous combat flight simulator.

 
 
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Old 11-11-2009, 07:47 AM
Oleg Maddox Oleg Maddox is offline
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Join Date: Oct 2007
Posts: 1,037
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Quote:
Originally Posted by Zorin View Post
Oleg, would you mind taking a look here: http://forum.1cpublishing.eu/showpos...&postcount=241
What do you mean:
1. Battle order in action?
2. Types of columns?
3. Both?


What I can say for now:

We made the feature that user can build own columns in aditional to standard sets. Almost no limit in amount of units in columns.
We made new AI for the movement, parking, search, fire, etc...
We keep battle order like in Il-2 as it is done using Guderian's tactics... that were in use commonly (Really the basis was developed by russians, however Stalin killed/repressed allmost all real talent commanders before the war.... Germans were learning military skill tactics in Russia for a long enough time before the war... That is not so much widely known fact.)


Why we did so much for BoB, where it wasn't in use?
Simply we should think about online gameplay and future of the project expanding.

Last edited by Oleg Maddox; 11-11-2009 at 08:21 AM.
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