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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #21  
Old 11-02-2009, 08:32 PM
PantherAttack2 PantherAttack2 is offline
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Originally Posted by Doktorwzzerd View Post
For modding obviously consoles can't compete, or even get onto the playing field, with PCs, but I disagree that consoles are limited by hardware in making good sims.
My interpretation of 'hardware' means the controller especially. Functions that are great in 1946 like the ability to use a radio can't work out on a console controller. There just aren't enough buttons to include all the features that make 1946 a great sim. I also slightly agree with you about the publishers, though.
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  #22  
Old 11-02-2009, 08:35 PM
Doktorwzzerd Doktorwzzerd is offline
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Originally Posted by PantherAttack2 View Post
My interpretation of 'hardware' means the controller especially. Functions that are great in 1946 like the ability to use a radio can't work out on a console controller. There just aren't enough buttons to include all the features that make 1946 a great sim. I also slightly agree with you about the publishers, though.
yeah okay thats true, but I thought BoP did a pretty good job of translating the experience to the limited inputs of a console. I guess if you really need to regulate the fuel mix you're only going to be satisfied by a PC experience, to me BoP seems to cover the bases. Also like some others I'm a Mac user for work reasons so I'm stuck with the consoles.
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