I took it out just to see what it would do a couple times when I first downloaded it a couple weeks ago, and that was on a straight level flight, not after a dive. That was however if full WEP though. As far as mode, I have not taken that out in SIM at all yet, but do fly regularly in both Archade, and Realistic (preferably realistic). I can't remember what I was in when I was clocking it though, but it was probably realistic since that is what I try to fly mostly in. I have had the game set in MPH since day one.. I will take it out next time I log on to do a better speed check. I was just playing around with it when I checked the first time. It was fast though, outrunning most other fighters that got the six on me. That is when I started doing a hit and run approach with it. I dove on the enemy, shot, then turn tail and hauled butt out and set up for another attack... I suck at targeting dogfights, so I don't want to blame the bird quite yet. But, I think with a good dog fighting pilot, using the hit and run tactic, should be able to do pretty fair with it..
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Originally Posted by gbtstr
Is that after a dive? Arcade, realistic, sim? What altitude? You sure you're using MPH and not KPH? I have to dive to get that bucket above 3 bills - which is flat out wrong. I think the flight model is AFU. They should add that to the list of shit to fix. Did they accidentally copy that over with all fuel tanks full?
I'd love to fly a P-47 that was respectably represented, but it seems like all its got going for it in game is durability and firepower (of course, what good is the firepower if your target is always behind you?).
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