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Adventure mode All you want to know about adventure mode (may contain SPOILERS)

 
 
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Old 09-30-2009, 01:04 PM
loreangelicus loreangelicus is offline
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Location: Jersey City, NJ USA
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I guess you mean the archer version then, the Thorn-Hunter.

Aside from no casualties, I'm trying to go for a high score, thus skipping battles might take a hit on my level. I do have Tactics Treatise though, so maybe I could skip some battles if it comes to that.

I believe Onslaught is only on the 1st turn. I was thinking of a more permanent solution, that is why I was going for Demoness + Anga's Ruby; that should give me initiative on every turn on every battle (I think). The setup I had is more of a "sit back and relax" kind of team, what with the Demoness-Demon-Phantom combo to send the phantom-ed Demon (level 3 Phantom nets a 50% stack of the original Demon stack) into the heart of the enemy ranks while the rest of your team (including the original Demon stack) beats up on the lone enemy unit in your midst. I haven't tried it on an all Black Dragon enemy though... maybe if the battle map is big enough (like that one in Demonis) then the other blackies might decide to just beat up on the phantomed Demon instead of trying to reach the rest of my army.

Against most enemies, that phantomed Demon stack almost always lasts until the spell expires (Demons have a pretty high HP-per-leadership ratio); with fire resistance to boot, I'm hoping it would last just as long against blackies.
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