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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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I did experience them. I still removed the game from my computer.
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#2
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While I tend to agree that more could and should be done with weather in CloD and future titles, I still have to remind people that map area does play a large part of what can be done with reasonable quality. This isnt an excuse for the devs, but comparing games that dont render the same square mileage probably isnt fair (not to mention other things going on under the hood)... now here is a really crappy ILS landing by me in A-10... these graphics are somewhat dated by what we have in CloD... but you get the idea right... weather shouldnt be given up on, but they also are not just something they can plunk in...
SO in closing... I sorta agree... but not quite ![]()
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#3
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Okay so this was the original post. Weather effects: 2m and 05 Seconds........now that's a thick overcast...that is not a layer of see-through blobs that pop-up everywhere...that's a thick solid layer of cloud! 4m and 59 Seconds.....Diving through that solid layer of overcast to see what is beneath the clouds. I have never seen an overcast sky portrayed this well in any flight sim. and yes Weather/rain/clouds is part of the main simulation experience I would expect from any flight simulation as it could make the difference between losing a chasing enemy or not seeing them at-all. Weather needs to be this good if not in CloD then at-least the Sequel?!
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#4
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I have always enjoyed Your work (flight-sim videos and more). That game, You just showed us, is super immersive, and I have it for the same reason. Arcade or not, it has the best ground & sky graphics ever seen in any flight sim. To me, CloD seems no where near finished (nor even half finished) and it seems to me, to be a mere halfhearted attemt to update the original il-2 game. And having followed this games development and progression (CloD that is) for almost 7 years now, the missing immersion factors (the game already being outdated by lesser games) in fact sadness me... DK-nme |
#5
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Did you completely miss the part where they said they were working on dynamic weather? They obviously understand the importance. However, that does not mean that it's possible at the moment. It may not even be possible for BoM. That does not mean that they don't want to include it.
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#6
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By the way, Wings of Puke could have the best clouds ever rendered and it would still suck.
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#7
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Jeez David, you sound like a young child in the playground, this is a discussion about weather effects, there is no 'right' or 'wrong', take a step back and have another look at your post.
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#8
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I fail to see why you are so blinkered by this 'Simulation' where others are actually achieving what this should easily be capable of? Why the need to dismiss a piece of software that has actually made use of it's developer's talents and actually created an immersive environment? David I just don't understand your need to be antagonistic when a point is raised that you disagree with? Surely someone with any degree of ability would reply in a more mature way? Why not just say that you installed "Wings of prey" but just didn't like it....and leave it at that? Instead of you go with the inane, immature rant about a pice of software that actually works...at full resolution on low-end systems and has working weather effects? Nope, here goes David again hijacking the thread so that rather than actually have an opinion on THE EFFECTS mentioned we have to have David's moral high ground that "how dare we compare any effects in any other game to what we have in Cliffs of Dover (see I used the correct name out of respect...it was easy to do you know!) as they must surely be inferior!" Sorry David....head out of the sand time please. This thread is about what you actually see in the video. Not the game....the effect! A layer of opaque cloud that you can fly above and below....total immersion! MP
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#9
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So what? Wings of Puke is an arcade game running on postage stamp sized maps. Modelling weather on a small map requires considerably different resources from a map that covers a large section of France and England. That seems like it should be pretty obvious.
There was nothing antagonistic about my response. You complained about the weather. I explained that they obviously also considered it to be an important feature. How is that antagonistic? |
#10
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I think I'll be reinstalling this game, it works. I cant' deal at the moment with the zoom flicker on Clod in dog fights...fix one thing, break another, Clod has been out so long its ridiculous that its still in this state. |
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