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Pilot's Lounge Members meetup

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Old 12-24-2012, 08:33 AM
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sorak sorak is offline
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Q. Why was the Digital Nature engine chosen instead of the CLOD engine?

A. The Digital Nature engine is an advanced game engine that has been developed over several years and powers ROF with great results. Besides being relatively bug free and well-functioning, it has advanced physics, realistic flight-modeling, progressive damage modeling, complex ballistics, detailed environmental modeling, detailed terrain modeling and superb graphics rendering. Above all else it is more modular and flexible than the CLOD engine. It can even support different types of player vehicles from main battle tanks to giant robots. Using the Digital Nature engine will provide users with a well-functioning product at launch that can be brought to market fairly quickly. It can still be further enhanced in the future as needed.

Q. Will BOS install over CLOD as promised by previous management?

A. Sorry it will not, BOS will be based on a completely different engine and be a completely different product line.

hahah
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Last edited by sorak; 12-24-2012 at 08:37 AM.
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Old 01-04-2013, 02:02 AM
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GF_Mastiff GF_Mastiff is offline
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Quote:
Originally Posted by sorak View Post
Q. Why was the Digital Nature engine chosen instead of the CLOD engine?

A. The Digital Nature engine is an advanced game engine that has been developed over several years and powers ROF with great results. Besides being relatively bug free and well-functioning, it has advanced physics, realistic flight-modeling, progressive damage modeling, complex ballistics, detailed environmental modeling, detailed terrain modeling and superb graphics rendering. Above all else it is more modular and flexible than the CLOD engine. It can even support different types of player vehicles from main battle tanks to giant robots. Using the Digital Nature engine will provide users with a well-functioning product at launch that can be brought to market fairly quickly. It can still be further enhanced in the future as needed.

Q. Will BOS install over CLOD as promised by previous management?

A. Sorry it will not, BOS will be based on a completely different engine and be a completely different product line.

hahah
and not to mention, the trees, the trees they work! God save the trees!

all-so there is to flight sims were the trees do not work, DCS: World and Clod...
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Old 01-04-2013, 08:42 AM
Stublerone Stublerone is offline
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Originally Posted by GF_Mastiff View Post
and not to mention, the trees, the trees they work! God save the trees!

all-so there is to flight sims were the trees do not work, DCS: World and Clod...
Yeah mastiff, again the trees. It was the backbreaker for clod not to turn on the switch to let them fall down.... Epic face plant again and I am still not knowing why all fly into trees. Never happened to me that often but in your case it seems to happen every day. Just simply learn not to fly into trees. A fighter pilot would also not fly into trees. And if you come into that situation you fly wrong, i just guess.

Upset to hear that remark again from a sim pilot trying to fl y good. Never heard of anyone ever flew into trees in the com i know. And they were 100s of people. They all never fly into.... Trees.... Omg
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Old 01-04-2013, 09:48 AM
Slipstream2012 Slipstream2012 is offline
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Its kinda like dropping from how many thousand feet, and your wood and material biplane looks a little bent up, but otherwise in great shape.

If you'd had a parachute and survived the fall, you would of been in a pretty good position to log on to the online store, buy a hammer and some nails, maybe a few scarves to tie up any loose ends, and have it fixed up into a perfectly airworthy machine again within a few hours!
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Old 01-06-2013, 03:07 PM
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SharpeXB SharpeXB is offline
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Originally Posted by Slipstream2012 View Post
Its kinda like dropping from how many thousand feet, and your wood and material biplane looks a little bent up, but otherwise in great shape.

If you'd had a parachute and survived the fall, you would of been in a pretty good position to log on to the online store, buy a hammer and some nails, maybe a few scarves to tie up any loose ends, and have it fixed up into a perfectly airworthy machine again within a few hours!
Hahaha maybe someday there will be a game engine capable of modeling an aircraft disintegrating into a billion little pieces and model the physics of every screw flying out if it. But not any time soon...
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Old 01-07-2013, 02:16 AM
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GF_Mastiff GF_Mastiff is offline
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Quote:
Originally Posted by Stublerone View Post
Yeah mastiff, again the trees. It was the backbreaker for clod not to turn on the switch to let them fall down.... Epic face plant again and I am still not knowing why all fly into trees. Never happened to me that often but in your case it seems to happen every day. Just simply learn not to fly into trees. A fighter pilot would also not fly into trees. And if you come into that situation you fly wrong, i just guess.

Upset to hear that remark again from a sim pilot trying to fl y good. Never heard of anyone ever flew into trees in the com i know. And they were 100s of people. They all never fly into.... Trees.... Omg
come over to atag and watch the enemy-pilots they love to fly down (nap) and they assume that we didn't turn our trees, and buildings off.
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