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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 08-04-2012, 01:38 PM
Tavingon Tavingon is offline
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Still lags like hell for me with dust ect, this really needs looking at.
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Old 08-04-2012, 01:45 PM
Dano Dano is offline
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Still lags like hell for me with dust ect, this really needs looking at.
You're not alone there.
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Old 08-04-2012, 08:47 PM
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SlipBall SlipBall is offline
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You're not alone there.

You may need a 2GB card I think
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Old 08-04-2012, 09:05 PM
Tavingon Tavingon is offline
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I will honestly get one when CLOD's complete and sequal out.. hopefulyl more planes also on the way.
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Old 08-04-2012, 09:24 PM
Dano Dano is offline
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You may need a 2GB card I think

Rubbish, I could load a very memory light mission and I'd still see significant fps drops when the particle system kicks in, it's a rendering issue not memory.
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Old 08-04-2012, 10:24 PM
Ataros Ataros is offline
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not memory.
But video memory. It is not related to a mission, but only to texture and effects quality.

Too high settings for given hardware = reason for poor performance.
I have 2GB vram and always had effects on medium in 1680x1050. As well as land shading and some other settings. Always solved stutters and low FPS for me.
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Old 08-04-2012, 10:25 PM
Devastat Devastat is offline
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So this is it, is the game finally finished?? If I update to the new beta, will the enemy planes finally try to shoot me down in single mission dogfights?

Last edited by Devastat; 08-04-2012 at 10:28 PM.
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Old 08-04-2012, 11:17 PM
flyingblind flyingblind is offline
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So this is it, is the game finally finished?? If I update to the new beta, will the enemy planes finally try to shoot me down in single mission dogfights?

Nobody is saying the game is finished. It will always be WIP just like the original IL2. This is just a good step towards sorting out the major issues that stopped many from getting acceptable performance and is still a beta. I am sure there is plenty more to come from the developers.
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Old 08-04-2012, 11:12 PM
Dano Dano is offline
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Originally Posted by Ataros View Post
But video memory. It is not related to a mission, but only to texture and effects quality.

Too high settings for given hardware = reason for poor performance.
I have 2GB vram and always had effects on medium in 1680x1050. As well as land shading and some other settings. Always solved stutters and low FPS for me.
Sigh...
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Old 08-05-2012, 06:04 AM
priller26 priller26 is offline
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You're not alone there.
Wow..was hoping that would have been fixed in the particle effects...ohh well.
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