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#251
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source?
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#252
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You don't need a source to know the devs will eventually be able to add a collision model for the trees. Its a must have and will be implemented after the sim is better optimized, the trees are optimized, computer systems upgrades allow it, or a combination of these fixes.
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#253
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http://forum.1cpublishing.eu/showthr...859#post387859 check rule 18. i will not report you this time tough |
#254
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#255
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ok ill stop it ![]() pretty sure im breaking rule 14 with the above comment, perhaps rule 5 .... i wouldnt count the trees tough. im MY OPINION, no speculation, simply a mans opinion on computer game development, we wont see it in 5 years. |
#256
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Intel core I7 950 @ 3.8 Asus PT6 Motherboard 6 gigs OCZ DDR3 1600 Asus GTX580 Direct CU II 60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it 500gig HD Dual Boot Samsung 32"LG 120hz MSFF2 Joystick Cougar Throttle Saitek Pro Rudder pedals Voice Activation Controls Track IR 5 ProClip |
#257
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#258
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I guess it will not be that much of a problem adding collision detection for all objects for the tanks (which naturally is a must). Then you only have to do collision detection for a rather small area around the tank as it's not travelling at 500 km/h over tens of thousands of trees per minute?
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#259
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__________________
i7 2600k @ 4.5 | GTX580 1.5GB (latest drivers) | P8Z77-V Pro MB | 8GB DDR3 1600 Mhz | SSD (OS) + Raptor 150 (Games) + 1TB WD (Extra) | X-Fi Fatality Pro (PCI) | Windows 7 x64 | TrackIR 4 | G940 Hotas |
#260
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