Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 02-10-2012, 01:17 PM
Damixu Damixu is offline
Approved Member
 
Join Date: Jul 2010
Location: Finland
Posts: 128
Default

Now, THIS was an update! Thank you B6 & 1C team.

So we are eventually closing in to WWIIOnline: Battleground Europe's turf

Nice!
  #2  
Old 02-10-2012, 01:46 PM
Osprey's Avatar
Osprey Osprey is offline
Approved Member
 
Join Date: Jan 2010
Location: Gloucestershire, England
Posts: 1,264
Default

Quote:
Originally Posted by Damixu View Post
Now, THIS was an update! Thank you B6 & 1C team.

So we are eventually closing in to WWIIOnline: Battleground Europe's turf

Nice!

This is the point. There is a bigger picture. This makes it a war and expansion for other genre, that should mean more players moving across = more funding etc. Once the engine is there we can have whatever the modelers make.

Last edited by Osprey; 02-10-2012 at 02:05 PM.
  #3  
Old 02-10-2012, 01:50 PM
MoGas MoGas is offline
Approved Member
 
Join Date: Aug 2010
Location: Austria
Posts: 112
Default

thx for the update B6!
  #4  
Old 02-10-2012, 04:58 PM
Qpassa's Avatar
Qpassa Qpassa is offline
Approved Member
 
Join Date: Jan 2010
Location: Valladolid-Spain-EU
Posts: 700
Default

Nice update but it may be too arcade (easy)?
__________________
Expecting:
Call of Duty

Youtube Profile: http://www.youtube.com/user/E69Qpassa
  #5  
Old 02-12-2012, 10:21 PM
beazil beazil is offline
Approved Member
 
Join Date: Jun 2010
Posts: 42
Default

Quote:
Originally Posted by Damixu View Post
Now, THIS was an update! Thank you B6 & 1C team.

So we are eventually closing in to WWIIOnline: Battleground Europe's turf

Nice!
I was wondering when this was going to come up. Nicely done! I couldn't help but notice either.
  #6  
Old 02-12-2012, 10:40 PM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

Quote:
Originally Posted by beazil View Post
I was wondering when this was going to come up. Nicely done! I couldn't help but notice either.
Its been hinted a few times by the developer that the new game engine was intentionally designed to allow for combined forces sim at some point. You will probably see some features necessary for a combined forces sim be enabled slowly thru the aircombat series. When most of the theaters of the air war are completed then you will probably see a combined forces sim come out in say ten years or so. Alot of the work like the maps will already be complete.
__________________
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it
500gig HD Dual Boot
Samsung 32"LG 120hz
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip
  #7  
Old 02-12-2012, 10:55 PM
furbs's Avatar
furbs furbs is offline
Approved Member
 
Join Date: Apr 2008
Posts: 2,039
Default

Chivas i dont think the CLOD maps will be used in 10 years for combined arms, they would be so far behide the technology by then they would be useless. Just take a look at maps being used right now for ground sims ...now imagine 10 years from now.

Not a chance.
__________________
Furbs, Tree and Falstaff...The COD killers...
  #8  
Old 02-12-2012, 11:20 PM
priller26 priller26 is offline
Approved Member
 
Join Date: Jan 2012
Posts: 266
Default

Quote:
Originally Posted by furbs View Post
Chivas i dont think the CLOD maps will be used in 10 years for combined arms, they would be so far behide the technology by then they would be useless. Just take a look at maps being used right now for ground sims ...now imagine 10 years from now.

Not a chance.
Excellent point. Compare the graphics and maps of the original Medal of Honor with the latest Call of Duty ie MOH releases. You will see that the earlier games are almost nonplayable, they simply no longer are visually convincing. I would imagine the same case will apply in 10-15 years with flight sims. Who knows also what tech advances will be made in the future we cant really imagine now?
  #9  
Old 02-13-2012, 12:04 AM
icarus icarus is offline
Approved Member
 
Join Date: Aug 2011
Posts: 323
Default

Wow, I'm just going to shelve this game and fire it up in ten years and then I'll have the best flight sim in the world. Can't wait.

ROTFLMFAO
  #10  
Old 02-13-2012, 01:02 AM
Chivas Chivas is offline
Approved Member
 
Join Date: Oct 2007
Posts: 1,769
Default

The new game engine was designed to be easily upgraded, much more so than the original Il-2 engine. Take the ocean and rivers for example, the engine is capable of improving water much like the water was improved in the original series. Also the new engine is capable of giving the rivers, riverbanks, which will make a huge difference in the overall look of the terrain.

All aspects of the terrain can be adjusted more realistically as resources allow. I have no doubt that the terrain will look much different as it evolves over the next ten years.

Personally I don't think we will lose flight sim quality as the sim slowly evolves into a combined forces sim. People building terrain vehicles, or ships arn't adversely affecting those people building the aircraft and other game play features in the sim. It will only add to the overall immersion of flying aircombat with a ground and sea war going on below. Maybe I feel that way as my flying as evolved into enjoying more ground attack missions over air to air. Although I do enjoy jabo runs and shooting a Spit down for something to do on the flight home.
__________________
Intel core I7 950 @ 3.8
Asus PT6 Motherboard
6 gigs OCZ DDR3 1600
Asus GTX580 Direct CU II
60gigSSD with only Windows7 64bit, Hotas Peripherals, and COD running on it
500gig HD Dual Boot
Samsung 32"LG 120hz
MSFF2 Joystick
Cougar Throttle
Saitek Pro Rudder pedals
Voice Activation Controls
Track IR 5 ProClip
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:24 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.