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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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Old 02-13-2012, 12:07 AM
Chivas Chivas is offline
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Wow, I'm just going to shelve this game and fire it up in ten years and then I'll have the best flight sim in the world. Can't wait.

ROTFLMFAO
The original IL-2 in the last ten years evolved into IL-2 1946 plus Mods, one of the best combat flight sims ever, and I doubt anyone LTFAOOT.
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Old 02-13-2012, 01:15 AM
icarus icarus is offline
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The original IL-2 in the last ten years evolved into IL-2 1946 plus Mods, one of the best combat flight sims ever, and I doubt anyone LTFAOOT.
I am LMAO. Ten years to make a sim is a joke. BTW, its been 6 yrs already for CoD add ten to that and its 16 years old. Technology will fly past CoD if it takes that long. Dream on.

Steam won't eve be here in ten years then what? Good luck with that.

Last edited by icarus; 02-13-2012 at 01:18 AM.
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Old 02-13-2012, 01:26 AM
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Feathered_IV Feathered_IV is offline
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Looking back on luthiers involvement in the il2 series, it is very much his habit to jump from one area to the next without finishing things completely. An all-forces gang bang that fails to represent any area fully would be the ultimate expression of his dilettante style of project management.
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Old 02-13-2012, 01:44 AM
Chivas Chivas is offline
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Looking back on luthiers involvement in the il2 series, it is very much his habit to jump from one area to the next without finishing things completely. An all-forces gang bang that fails to represent any area fully would be the ultimate expression of his dilettante style of project management.
Not a fair comment. Luthier started building some Pacific maps and ships that evolved into Pacific Fighters that was never intended to include all aspects of the Pacific Theater. Never mind the copy write debacle, that had little to do with him. He then worked on some Eastern Theater addons. Its not his fault he and some of his crew were dragged away from the Korean War addon, to help Oleg's crew finish COD. What Olegs crew had developed so far was substantial but unfinished and still requires many manhours of rewrites.
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Old 02-13-2012, 02:34 AM
Theshark888 Theshark888 is offline
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Looking back on luthiers involvement in the il2 series, it is very much his habit to jump from one area to the next without finishing things completely. An all-forces gang bang that fails to represent any area fully would be the ultimate expression of his dilettante style of project management.
You made a great point and this scares me to no end about the new IL2 series! They are already moving along before things are straight in one theater.
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Old 02-13-2012, 01:32 AM
Chivas Chivas is offline
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I am LMAO. Ten years to make a sim is a joke. BTW, its been 6 yrs already for CoD add ten to that and its 16 years old. Technology will fly past CoD if it takes that long. Dream on.

Steam won't eve be here in ten years then what? Good luck with that.
Wow, sometimes I don't know what the hell your talking about. I don't know how you figure its going to take another ten years for COD to evolve, I'm taking about the whole new series. Your not going to waste anymore of my time.
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Old 02-13-2012, 02:15 AM
icarus icarus is offline
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Wow, sometimes I don't know what the hell your talking about. I don't know how you figure its going to take another ten years for COD to evolve, I'm taking about the whole new series. Your not going to waste anymore of my time.
Oh, sorry dude, I thought you meant CoD only. Because that would be crazy.

Ten years for a series is reasonable, however the kind of thing that Il-2 did over the last ten years is getting harder and harder to do. Series are becoming more and more separate games now because technology is evolving so fast. The days of running the same graphics engine etc. for ten years are over.
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Old 02-13-2012, 02:43 AM
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Chivas, I wasn't thinking about the NG thing at all, more about trying to represent the entire pacific conflict from Pearl to the Home islands without fleshing out any particular area. Jumping later to the questionable content of 1946, then trying to give the Pacific Fighters treatment to Korea, before being reigned in to assume control of Cliffs, then zooming off on a tangent with the Moscow expansion. I just don't reckon that following through is one of his strengths. Maybe you feel that it is though.
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Old 02-13-2012, 05:59 AM
Chivas Chivas is offline
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Chivas, I wasn't thinking about the NG thing at all, more about trying to represent the entire pacific conflict from Pearl to the Home islands without fleshing out any particular area. Jumping later to the questionable content of 1946, then trying to give the Pacific Fighters treatment to Korea, before being reigned in to assume control of Cliffs, then zooming off on a tangent with the Moscow expansion. I just don't reckon that following through is one of his strengths. Maybe you feel that it is though.
I agree in some respects, but you have to draw a line at some point. It would have been almost impossible to complete a major portion of Pacific Theater, at some point you start losing money as the return won't cover the cost. The same happened to COD, and they are now trying to finish the game engine, finish COD, and build BOM. They're barely holding their heads above water atleast until the game engine is finished. I also agree that the development won't completely flesh out COD, but they will be providing the SDK, so we should see COD evolve in every imaginable way by talented people in the community, and third party groups.
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Last edited by Chivas; 02-13-2012 at 06:12 AM.
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Old 02-13-2012, 09:25 AM
Insuber Insuber is offline
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Chivas, I wasn't thinking about the NG thing at all, more about trying to represent the entire pacific conflict from Pearl to the Home islands without fleshing out any particular area. Jumping later to the questionable content of 1946, then trying to give the Pacific Fighters treatment to Korea, before being reigned in to assume control of Cliffs, then zooming off on a tangent with the Moscow expansion. I just don't reckon that following through is one of his strengths. Maybe you feel that it is though.
I agree. Project management, or lack thereof, was the real issue of this series along the last 7 or 8 years.
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