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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Do you want the old style IL2 1946 COOP Interface implemented into CloD? | |||
| Yes |
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140 | 79.55% |
| No |
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10 | 5.68% |
| Not Fussed |
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26 | 14.77% |
| Voters: 176. You may not vote on this poll | |||
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#1
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That might be true, but as I've said elsewhere, we didn't buy this game to learn C# in order to do something that we've been able to do officially and far more completely since 2001. I can see the utility of C# for really advanced triggers and awesome stuff like that, but that is cool stuff that we have no right to expect as basic functionality. A simple co-op GUI is just basic stuff that we all expected since before the game was released. I understand your point ACE, but this is a game, not an SDK or an open-source project. I spend enough time dealing with horrendous and buggy scripting at work, I don't want it to eat into my gaming experience as well.
Last edited by TheGrunch; 12-13-2011 at 10:23 PM. |
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#2
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My point is if it was easy to do, as 1C was re-doing the FMB to include C# 1C would have done it So, clearly it was not easy to do and 1C felt it was better to give us more options/controls But it is nice to know that if someone wanted to do it, it can be done via a C# script
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#3
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Aren't those two assertions completely contradictory?
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#4
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By easy to do I mean include all of the old IL-2 FMB way of doing things into the new CoD FMB way of doing things Where as Atrols noted the old IL-2 way consisted to TWO seperate types of missions DF or COOP Where as Atrols noted the new CoD way consists of ONE type MISSIONS While 1C was creating this new CoD way they found it either too hard to include a the old IL-2 COOP GUI/MENU/LIST Or 1C realised it was not necessary to include a old IL-2 COOP GUI/MENU/LIST because they knew it could be done via the C# script methods Where 1C made the mistake was giving the user too much credit for being intesested enough in COOPs to write the C# code to create the GUI\MENU\LIST Well some users that is
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Theres a reason for instrumenting a plane for test..
That being a pilots's 'perception' of what is going on can be very different from what is 'actually' going on. |
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#5
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Which is a really nice IL-2 feature when you wan't to train the same ACM situation again and again. It also makes evaluation of an ACM training a lot easier. You can also use it for a lot of other action packed missions.
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Windows 7 Pro 64 bit EN Intel Core 2 Duo E8400 (2x3GHz), 8GB RAM ATI 7970, Intel X-25M SSD EAF331 are recruting. We are a nordic Sqd (Norway, Sweeden, Finland, Denmark) within European Airforce. www.europeanaf.org . Please pm me if you are interested. |
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#6
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The ability to use a programming language to make missions is a nice extra option but it should be no more than that.
Most of us that have made mission for IL-2 (1946) don't have any knowledge of programming and I doubt that we will use (or have) the time getting to learn that. The end result will be fever missions and less community support. I think it is imperativ that the focus lies on building a strong community base.
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Windows 7 Pro 64 bit EN Intel Core 2 Duo E8400 (2x3GHz), 8GB RAM ATI 7970, Intel X-25M SSD EAF331 are recruting. We are a nordic Sqd (Norway, Sweeden, Finland, Denmark) within European Airforce. www.europeanaf.org . Please pm me if you are interested. |
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#7
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At last someone exactly and completely understands my thoughts and wishes probably others as well on this matter, especially the last paragraph. Well played that man Ok definitely out this time. . Last edited by KG26_Alpha; 12-13-2011 at 10:41 PM. |
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