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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
| View Poll Results: Acccuracy and preference for moded vs current tracers | |||
| I think we should immediately use the "new" tracers. |
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19 | 14.18% |
| I think with some more work the "new" tracers should be used. |
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50 | 37.31% |
| Indifferent to the tracer effects/possible effects. |
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35 | 26.12% |
| I like the current tracers. |
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30 | 22.39% |
| Voters: 134. You may not vote on this poll | |||
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#1
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2ndly the guns were more firmly fixed in warbirds than any modern day turret. I've fired about every single variant of machine gun ever made. The .50 has been around since early 1900's. That's a moot point. If someone was aiming the machine guns on a stationary plane and test firing them through a target and you had bullets flying all over the place on that target board, you have some serious weapon problems. They will maintain a certain radius for each weapon fired, and if you think you can physically see the changes in this small radius while firing, you wouldn't be human. I'm not disagreeing that there are too many tracers, but again, that is not the point of this topic. As far as the dot thing goes, when you have an offset (guns are on either side of you converging) that's when you'll see streaks of light, and guess what?.., with wing mounted machine guns, they are heavily offset from your POV. All the physics in the world does not change how they appear simply because you are not calculating in the fact that you are flying and maintaining the same speed and distance as the weapons themselves on the plane. You might as well be standing still. That's why the rounds start arcing to the eye under extreme forces. And this is evident in game. |
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#2
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Last edited by Sammi79; 07-17-2011 at 03:21 PM. |
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#3
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The light's / candle reference is relevant, it's a moving light source, same as a tracer round. I have always said that they don't follow the correct path, and they dont. I don't heed your experience because you are 100% wrong in what you say. Are you a WW2 fighter pilot? No. So by your own rule you can't comment on this. An inescapeable truth is that CoD draws light in where it has never been. No matter what you say, this is the case. I can prove it. You prove that I'm wrong if you are so confident. I know more about physics than you do otherwise you would not be arguing. How many times do I have to say that I don't need any experience of firing tracers, I just need to understand cause and effect and be able to plot a bullets path relative to the viewer. That is all. CoD draws 3D tracer streaks when in fact they are 2D. It's this that causes the difference between RL and CoD. End Of. |
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#4
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No kidding about the 2d and 3d thing. That's the 1st thing I said about the hardware limitations. But by all means, please show me your way to PROVE how it's soo wrong. Can't wait for your science. And I highly doubt you know more about physics than me considering I have a BSME from Rose Hulman. Again, it's as if the ENTIRE conversation has gone over your head and I'm done discussing it with an imbecile. |
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#5
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Soo wrong? It's either wrong or it's right. Now you're also getting sarcastic. If the path of the dot of light (relative to the viewer) is curved then the streak must also be curved. Put your BSME into practice and demonstrate to me how what is essentially a continuous curved line that fades away can leave repeated straight lines that don't point to where they came from behind it? |
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#6
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taka taka taka taka taka ...
you're dead. Serves you right for studying those streaks instead of your tail. This has to be the umpteenth thread on this over-taxed subject. It isn't likely to change. Check the other threads.
__________________
klem 56 Squadron RAF "Firebirds" http://firebirds.2ndtaf.org.uk/ ASUS Sabertooth X58 /i7 950 @ 4GHz / 6Gb DDR3 1600 CAS8 / EVGA GTX570 GPU 1.28Gb superclocked / Crucial 128Gb SSD SATA III 6Gb/s, 355Mb-215Mb Read-Write / 850W PSU Windows 7 64 bit Home Premium / Samsung 22" 226BW @ 1680 x 1050 / TrackIR4 with TrackIR5 software / Saitek X52 Pro & Rudders |
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#7
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Take a light source, say a laser pen light with a room full of smoke and point it towards something 5 ft away in a fixed position, so you can see the beam of light. Now have this light pattern repeat very rapidly. As this light source is switched on and off it will not matter one IOTA where you are standing or viewing the light. It will always be in a straight line UNLESS, you got hit by a freight train or decided to pull a few G's out of your butt while standing still. Your eye's WILL ALWAYS SEE THIS LINE AS STRAIGHT. That is simple physics. You may see the line shorter or at a different angle depending on your viewing angle but viewing the trajectory of said moving object that produces the light trajectory will always be viewed in the in the same direction and trajectory that said object is traveling. (UNLESS as stated above) If you can't understand that, then you need to take a remedial science class. Or you could quite simply fire and observe 1000's of rounds of tracer ammunition from fixed and high speed moving positions. |
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#8
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Ok I am not reading all this crap but first off no matter who says it - anyone claiming to have RL experience take with a grain of salt, it is the internet. That being said what winny is saying is up to page 9 (stopped there) is correct to an extent. As for the 2d the problem there is that you have 2 eyes that the brain uses to create a 3d image, even though each eye can only see in "2d" individually.
The effect of the trail being left in your eye WOULD occur if you stared at it/focued on it, it would "burn" an image into your retina (desensitizes or overloads certain receptors, cant remember the actual biology of it) just like staring at a lightbulb and then closing your eyes. But you would have to be focusing on the round for it to remain in your vision in that way. Also wouldnt higher calibre rounds have a larger base and more area emitting light? I dont know (thats why I am asking lol). |
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