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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 07-03-2011, 03:57 PM
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raaaid raaaid is offline
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then why do you see with one eye equally than with two in real life but you dont in a 3d movie

could we be lied to have our perception and thinking dumb

in fact do you agree with me that making the game stereoscopic would be unrealistic unfair augmented reality since even you call it unnatural?

i mean you wouldnt fail a single deflection shot

maybe that is what makes some people to the top that theydont have pseudostereoscopic like i usually do

but fully stereosocpic like ive achieved like five times in my life for twenty seconds, mindblowing stuff

and how do you know you percieve things like other, have you really talked about it?

anyway thanks from this i get than you like me perceive a 3d movie different than real life

edit:


plz also avoid this as a discusiion of my person and keep it as wetaher implementing stereoscopy in the game would be right?
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Last edited by raaaid; 07-03-2011 at 04:08 PM.
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Old 07-03-2011, 04:20 PM
White Owl White Owl is offline
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Yes, I do notice a change in the perception of depth in real life when I close one eye. Raid, do I recall correctly that you once posted here about having some problems with your eyes?

Anyway, the 3D effect fad currently popular in movies is overdone. I prefer choosing for myself what object to focus my eyes on. Having the movie decide for me is unpleasant. I'm hoping the fad will run its course in a little while and disappear, just like a few decades ago.
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Old 07-03-2011, 04:24 PM
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humm maybe my perception is wrong

could more people answer this question plz?

the adavantage of stereoscopic games vs movies is that all is in focus in the games
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Old 07-03-2011, 05:21 PM
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Stereopsis (what is used by current stereoscopic imaging) and eye convergence requires 2 eyes to work. Deph perception by using eye focus requires only one eye. First 2 methods work mainly at close range (i.e. when you need something to grab, throw something at distant target or catch something thrown at you). Eye focus works at bigger range too, but that range isn't marvelous too and precision diminishes as range increases. Also, even without all that, brain extract lots of depth information from image alone: lightning, shadows, perspective and so on.

We don't loose depth perception with one eye closed, but we loose precision. If you don't have eye problems significant for stereopsis, try catching a ball with one eye closed. Compare it with catching a ball with both eyes open. I think, you will see a difference.

P.S.: by the way, if you use only one eye and move your head to sides, brain will get depth the same way as it gets from stereopsis: it will relate how much you moved the head with how much viewing angle has changed. Works with real world, but of course it does not work with movies. In games you can get this with TrackIR (it really helps while landing a helicopter).

Last edited by ZaltysZ; 07-03-2011 at 05:44 PM.
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Old 07-03-2011, 06:50 PM
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Quote:
Originally Posted by raaaid View Post
then why do you see with one eye equally than with two in real life ....
Try to thread a needle with one eye and post your findings.
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Old 07-03-2011, 07:33 PM
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yes i can put a thread in a needle cause i have pseudostereoscopic view

but plz dont you agree that the depth perception of a 3d game or movie is different to that of real life?

thats my whole point for it not being implemented since would be kind of cheating augmented reality

the thing is FIVE TIMES IN MY LIFE I HAD A 20 SECONDS PERCEPTION IDENTICAL TO THAT OF A 3D MOVIE

therefore my confusion

i know my perception of 3d is wrong cause ive had brief times of awesome depth perception(like in a movie)i wonder about the rest

for example could marseill excelsior at deflection shooting be due to having had authentic steroscopic sight contrary to the rest?
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Last edited by raaaid; 07-03-2011 at 07:53 PM.
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Old 07-03-2011, 08:17 PM
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well then theres some open discussion of weather implementing stereoscopy into the game could be consider cheating by being augmented reality which would give an unnatural advantage on deflection shooting
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Old 07-03-2011, 08:30 PM
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Quote:
Originally Posted by raaaid View Post
yes i can put a thread in a needle cause i have pseudostereoscopic view
The point is not that you should not be able to do that. The point is in difference: is it hardier or just the same?

Human is complex system, which includes lots of subsystems with various elements, whose either backup each other or complement each other. Depth isn't perceived just because of 2 eyes. Stereopsis is just small part of that subsystem. Take that out and depth will still be perceived, but precision will be reduced in some cases (i.e. catching a ball).

As for deflection shooting. Try looking at 2 object in line 100m away from you. Look with left eye, than with right one only. Difference will be very small, in fact so small that you won't even notice it. Stereopsis for humans work only at close distance. Deflection shooting at 100-300m is too far for it.
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Old 07-03-2011, 08:58 PM
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Quote:
Originally Posted by raaaid View Post
yes i can put a thread in a needle cause i have pseudostereoscopic view

but plz dont you agree that the depth perception of a 3d game or movie is different to that of real life?

thats my whole point for it not being implemented since would be kind of cheating augmented reality

the thing is FIVE TIMES IN MY LIFE I HAD A 20 SECONDS PERCEPTION IDENTICAL TO THAT OF A 3D MOVIE

therefore my confusion

i know my perception of 3d is wrong cause ive had brief times of awesome depth perception(like in a movie)i wonder about the rest

for example could marseill excelsior at deflection shooting be due to having had authentic steroscopic sight contrary to the rest?
The big difference between 3D film/tv/gaming and real life is depth of field and focus.. If something in the background of a 3D film is out of focus you can never get it in focus like you could in RL this confuses the brain and can make watchng 3d films hard work.

At the end of the day 3d is a 'trick' there is no depth, it just looks like it. Your brain knows this and that's why 3d feels like 3d, not RL.

As for your depth perception...

Here's a test

http://www.mediacollege.com/3d/depth...tion/test.html

3D would have some advantages over 2D in CloD, the main one being the ability to see past the cockpit framework more easily. I don't think it would improve shooting though.

Last edited by winny; 07-03-2011 at 09:02 PM.
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Old 07-03-2011, 09:09 PM
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yes thanks seem my perception is considered right wich makes me think we all have it wrong

maybe some day a conversation like this makes sense:

do you see that star?

which one the close star?

not the far away star i mean

actually in 3d games all is in focus
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