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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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#1
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WOP is nice in a Hollywood sort of way, but really WOP is so smooth with little or no pop ups etc because the horizon is a lot closer than in CoD and the map itself is tiny, even the no pop-up is replaced by a lot of shadowy buildings that gradually clear, it is a better way of doing it than CoD but really, do you want tiny maps, modelled with modern building placement or something a bit more realistic in size, modelling England as it was in 1940, just my thoughts, I guess we all are looking for different things.
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#2
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Really, beyond comparing steak to Spam I think both sides are right. It's much, much more resource intensive doing the scale that CloD has to process not to mention individual plane AI, but there is a lot of room for efficiency improvement.
We really are still in beta right now so they're tacking on stuff as they can manage then optimizing. We'll see, but the flickering shadows really gotta go... |
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