Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > King's Bounty > King's Bounty: Armored Princess > Units, artifacts and armor-bearers

Units, artifacts and armor-bearers Discussion, questions and solutions about units, artifacts and armor-bearers.

Reply
 
Thread Tools Display Modes
  #1  
Old 12-14-2009, 02:01 PM
Akimbo Akimbo is offline
Approved Member
 
Join Date: May 2009
Posts: 92
Default

Quote:
Originally Posted by DGDobrev View Post
No. Technically, a unit cannot move/attack more than 2 times per fight. When you give a troop an extra move/attack/etc. they have the right to do that in the end of the sub-turn (as if you gave the same troop the order to wait the first time), after everyone else had moved.

This makes it impossible to have a troop act more than twice per battle. There is a small exception to the rule when 2 demon/executioner stacks start hacking at each other, as they may go on until one of them is destroyed. Another exception to the rule is the Gorguanas, who have a significant chance to get an extra attack if the stack just scored a killing hit. As such, a gorguana can get a lot of moves in one turn as well (limited by the number of enemy stacks currently on the battlefield).

EDIT: I checked the russian guide in an attempt to bring some clarity to the discussion here

If we're talking about Trigger, these are the units he affects:
Skeleton Archer, Archer, Cannoneer, Catapult Goblin, Elf, Hunter, Goblin, Royal Thorn, Thorn Hunter, Alchemist, Repair Droid, Cyclops, Beholder, Evil eyes.

If we're talking about Self-loading crossbow/Arbator it affects:
Skeleton Archer, Archer, Elf, Hunter

If we're talking about the Telescopic sight, these are the units it affects:
Skeleton Archer, Archer, Cannoneer, Catapult Goblin, Elf, Hunter, Goblin.
Yeah as I figured, most of the items for "Archers" are literally the only ones with bows on the model. A shame, but oh well.
Reply With Quote
  #2  
Old 01-01-2022, 11:28 PM
LumberJaka LumberJaka is offline
Approved Member
 
Join Date: Nov 2021
Posts: 1
Default

Quote:
Originally Posted by Akimbo View Post
Yeah as I figured, most of the items for "Archers" are literally the only ones with bows on the model. A shame, but oh well.
What about Sniper set (telescopic sight and ale barrel)? What type of archers benefit here?
Reply With Quote
  #3  
Old 01-10-2022, 11:57 PM
ckdamascus ckdamascus is offline
Approved Member
 
Join Date: Mar 2010
Posts: 1,059
Default

Quote:
Originally Posted by LumberJaka View Post
What about Sniper set (telescopic sight and ale barrel)? What type of archers benefit here?
Ugh, there is a list in the unofficial translated "hint book" that should be on the forums here somewhere...

If I recall correctly, bowmen, elves, high elves, cannoneer, goblin, catapulter? and there are a few others.

Found it!
http://forum.1cpublishing.eu/showpos...1&postcount=58

Archers - for the sake of the set
Skeleton Archer, Archer, Cannoner, Goblin with the Catapult, Elf, Pathfinder, Goblin.
(Only for an item the Optical sight and the complete set of the Sniper)

Last edited by ckdamascus; 01-11-2022 at 12:06 AM.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:25 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.