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King`s Bounty: Warriors of the North Next game in the award-winning King’s Bounty series

 
 
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Old 11-13-2012, 10:33 AM
blacklegionary blacklegionary is offline
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Join Date: Oct 2008
Posts: 55
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Quote:
Originally Posted by tiberiu View Post
I never said otheriwise. I didn't say each rage skill gives the same XP. Read more carefully please before jumping from nowhere with "you're wrong".
Straight from the game file:

-- Êîíòðîëü äîñòóïíîñòè Àðòåôàêòà ßðîñòè
function pet_after_hit()
Attack.done_timeshift(Attack.aseq_time(0))
pet_rest = 1
-- Ïðîâåðêà íà èñïîëüçîâàíèå óìåíèÿ ßðîñòè 2 ðàçà çà ýòîò ðàóíä
if double_use == 0 then
double_use = 1
-- Ïðîâåðêà íà âîçìîæíîñòü ïîâòîðíîãî èñïîëüçîâàíèÿ
local chance = skill_power("runic_power", 3)
if chance > 0 then
chance = chance*( tonumber(Logic.hero_lu_item("rune_might", "count")) + tonumber(Logic.hero_lu_item("rune_mind", "count")) + tonumber(Logic.hero_lu_item("rune_magic", "count")) )
local chance_limit = skill_power("runic_power", 4)
if chance > chance_limit then
chance = chance_limit
end
if (chance >= Game.Random(1, 100)) then
pet_rest = 0
Attack.log(0, "add_blog_skill_action_boy")
end
end
end

if pet_rest > 0 then
Attack.act_aseq(0, "sleepdown")
Attack.val_store(0, "available", 0)
Attack.val_store(0, "rest", pet_rest)
end

-- spend rage
local hero_rage = Logic.cur_lu_item( "rage", "count" )
local rage_used = tonumber( "0" .. Attack.get_custom_param("rage") )
local new_hero_rage = math.max( 0, hero_rage - rage_used )
Game.GVNumInc("pet_rage_used", rage_used)
Game.GVSNumInc("latest_battle", "rage_spent", rage_used)

Logic.cur_lu_item( "rage", "count", new_hero_rage )

-- add exp
local add_rage_exp = Game.GVNum("add_rage_exp")
if add_rage_exp == nil or add_rage_exp == "" then
Game.GVNum("add_rage_exp", 0)
else
if tonumber(add_rage_exp) == 1 then
local exp_add = tonumber( "0" .. Attack.get_custom_param("exp") )
local exp_bonus = tonumber( "0" .. Logic.hero_lu_item("sp_addexp_spirit","count") )
Attack.add_exp(exp_add*(1+exp_bonus/100) )
end
end
return true
end


Rage exp has nothing to do with your army size or the amount of rage you have. You get less with larger army because you finish battle faster = less chance to use rage skill.

This will be the only time I post such thing.
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