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Originally Posted by Wolf_Rider
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Clearly you just don't understand any of this topic. I expect you are intellectually challenged. Still, I'll post a clarification;
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5. The resolution of detials and LODs is way higher than in lL-2. How far we we will see the type of the object... I can't say right now. All will depends of the all final resource-eaters....
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He is talking about rendering distances for LODs and objects. Mostly ground objects, as aircraft are already rendered very far out or as dots.
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In Il-2 once we did halfransparent dot for the groun objects that to make some ability to see it from longer distance... howver users dislike this system and preffered to go back as it was.
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Again, talking about ground objects. Aircraft already have the system in place.
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It isn't definitiopn of the LOD only. It is definition of the screen resolution, and power of a system on which we will run BoB in fuuture in a middle settings.
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The decision on how far to render ground objects also depends on performance and FPS hit on middle range systems and how far these objects can be seen comes down to factors other than LOD (including screen resolution).
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Also due to online gamplay we will need to make it absolutely identical to medium system for the fair gameplay.
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Given the last point, you can't have a LOD system that is switched off on medium systems and does not render objects at long distance, but does on high end systems because of fair gameplay. This is about FPS and performance hits, not spotting and dots.
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Its a rule... Or the player with more power PC and greate resolution of the monitor you would be named as a cheater....
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Justifying the position above, medium system players should be able to have access to the same LOD rendering system for ground objects as power users and any ground object dot system should scale across resolutions to ensure fair gameplay and to prevent the community turning on players using powerful pc's. This is all meant to justify why the developers are taking their time developing a lod system for ground objects.
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We already have great experience in that and many items of gameplay when we need to go for some middle level of details on middle to high power game machines...
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They like the way dots and other aspects of the graphics and gameplay systems are consistent across low spec and high spec PC's and intend to continue to develop in this way.
Note that they do not say anything about large monitors or aircraft dots.
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Originally Posted by Wolf_Rider
wot?? and no three minute warning? spin it around all you want....
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How old are you?