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FM/DM threads Everything about FM/DM in CoD |
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Well the thing is this has already been done.
Lots and lots of stuff here in this thread: http://forum.1cpublishing.eu/showthread.php?t=26956 Hi. What is relatively accurately be measured, is the speed at sea level. (mph) (RL datas from Spitperformance): Hurri D-5-20. In the game 240 instead of 262. -8,4% Hurri Rotol. In the game 260 instead of 265. -1,8% Spit I. In the game 240 instead of 283. -15,9% Spit Ia. In the game 240 instead of 283*. -15,9% Spit IIa. In the game 300 instead of 290. +3,4% Fiat G.50. In the game 223 instead of 248. -9,9% Messer E-1. In the game 273 instead of 302**. -9,4% Messer E-3, E-4. In the game 273 instead of 290***. -5,7% * If I am wrong in this, then I apologize. I do not know well the Spit subtypes. ** (edit) The measurement of this ratio does not matter, but it's good to know: this is not the 109's top speed, is only 1.35 ata boost pressure, instead of 1.45 (this is called the "start und notleistung"). That would be 200 PS power (~ 20%), which increases the speed only 10 kph (~ 2%) in the game. *** Performance tests in RL are possible margin of error of ±5%. Maybe this is why measure at slower than the E-1, despite the fact that the E-3 is more powerful engines were built. Or the E-1 graph is bad. Who knows?) Although I believe the in game max speed for the 109's is 460 kph/286 mph. Still too slow though! |
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