Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover > Pilot's Lounge

Pilot's Lounge Members meetup

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #15  
Old 08-29-2011, 06:59 AM
ZaltysZ's Avatar
ZaltysZ ZaltysZ is offline
Approved Member
 
Join Date: Sep 2008
Location: Lithuania
Posts: 426
Default

Quote:
Originally Posted by zapatista View Post
another piece of the puzzle we are missing is what exactly happened mid development that caused the lost 2 or 3 years which became the Achilles heel in this whole CoD project ? time wise this is the period we know oleg fired some people, or some left on their own (taking part of the code ?) and the RoF project was started. are all those facts linked, its all speculation at this stage, but those missing years caused the whole delay mess that landed us where we are now.
At the beginning BoB was further developed from IL2 and new features were built on top of it. However, someone thought it would be great idea to abandon Java (in which IL2 was written) and OpenGL. It might turn out it was indeed a great idea (in the long run), but usually such changes (revolution instead of evolution) mess whole project badly in the beginning, especially if you have small team and there were/are staff changes. That probably slowed development by 1-2 years at least.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 09:33 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.