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| IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games. |
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ROF is a dog on a dual core that why I did a stop gap upgrade to a quad core q9400. Unfortunately I sold off my dual core to cover costs before COD so I couldn't comment on what in -game performance you could expect. Quote:
I can remember a lot of people asking for dynamic campaigns, but I aslo remember Oleg stating that he was in favour of static campaigns for Historical events like the Battle of Britain. I think he did state that there was scope for third parties to implement features like that. (I could be wrong about the third parties) Manning AAA guns would be cool but clearly not a prority at the moment and as stated before the weather system is a resource hog and it'll be a while before we can run it. Unlike a some others I haven't had any bugs that have stopped me from playing the game. Untill the first patch was released I flew over the ocean. Then I stayed away from the cities. In it's current state it's fairly good performance wise. (Always room for improvement though Both A10 and ROF had similar problems. I can't remember a flight sim initial release that didn't have problems. I have just spent the last hour or so playing on a dogfight server with a ping of 450 odd (my fault for living in the Antipodies) and about 15 players. In '46 this would have been unplayable due to warping and stutters especially when AAA starts to go off, It was smooth and I only saw 1 plane warp once. It was an absolute Hoot! Yes there are some problems with the game, but there is alot right with it as well Cheers! Last edited by Skoshi Tiger; 05-31-2011 at 03:09 PM. |
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