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Old 11-12-2012, 02:10 PM
Razorflame Razorflame is offline
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Join Date: Apr 2009
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Quote:
Originally Posted by blacklegionary View Post
My point? Well, the OP state that the no-loss community ruin his gaming experience, so I want to explain a bit. First, in AP playing no loss is almost a must to progress at least in early game. This wasn't just for fun or challenging, it's a requirement. And this was when people talking so much about no-loss game. Also running back and forth between island to replenish troops is no fun. So the no-loss concept was somehow forced on us.

It seems the developers read the forum and feel insulted when people show off that they beat Impossible no-loss and in 7 days or so, I don't remember exactly. So they design WOTN so frustrating for anyone to play no-loss, everyone can beat Impossible but go for no-loss is painful. There are also a lot of money so people will forget about it and just play normally. Well, you can even try army of Gray Wolf, Hyena, Thorn and Dragonfly if you want to have some fun.
well it's not frusttratin the no loss thing however most fights are just to plain easy which makes it very boring

the only real threat for no loss is

AHriman
Uladaar
spider boss
the ghoul at cemetary
zalnaor or w/e his name is
and 1 other i forgot about

they are insane fights well i wouldn't mind those
but for the first 3 the lack of unit composition really sucks

and for the latter
those are the only fights that could be hard

rest of the wandering monster is just plain easy

i remember with my skald just being braindead with using the song vs undead
when i fight animals or w/e


they really should spice up the mid/late game and PLEASE BY DEAR GOD give me some WANDERING heroes and not all those heroes that are quest regerated or guest related

they could really spice things up before u can move through somewhere

WHICH i really like from TL:AP

and as for best racial army droids all the way
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