Grr
Ok, just a mild frustration-venting thread. So I was making a program that'd quickly scan your savegame file and list the pertinent details to doing a no-loss run - specifically things like the army composition of the first 3 "main" heroes on the first island, how many Soothsayers are for sale, that sort of thing.
All was going well, got most of the information, was working on the heroes, and made an annoying discovery. The game doesn't generate unit stacks until you enter an area! So until you enter the Necromancer's cave, his army hasn't been generated, so there's no way to tell what units it may have. The only way to make that take place is to enter it, and if you've entered it, you can find out as easily what he has by just walking up to him.
So yeah, I can find out right away how tough Ahriman is going to be, and I believe how tough Eric is going to be, but Uladar is going to be a mystery.
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