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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #31  
Old 05-25-2011, 01:38 PM
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Redroach Redroach is offline
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Quote:
Originally Posted by philip.ed View Post
It's just that, as far as videos are concerned, they will never really show us what the eye can see
Yet people kept advocating the 'film view' because of 'realism'. Hence the thread title: 'Hollywood props...?'
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  #32  
Old 05-25-2011, 01:49 PM
adonys adonys is offline
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I beg your pardon, but.. which people are you seeing in here asking for, or even advocating, the filmed (hollywood) propellers?

And you have heard some people in here stating that the propeller arc from the new patch seems ok to them (and they've described it as a translucid arc, ie not the filmed propeller effect, on high RPM), while others are stating that they are seeing the filmed propeller effect on high RPM.

Which means, either
- some of them are lying
- some of them don't know how to interpret what they are seeing
- both of them are right, and there's a cause (read bug/hardware dependency) that makes some of them seeing it in a way, and the rest in the other

Just use the damn logic.
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  #33  
Old 05-25-2011, 02:12 PM
Buchon Buchon is offline
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Originally Posted by mazex View Post
Well, is it only me that has a constant Hollywood movie effect since the last patch?

Looks like this and drives me mad...



At low rpm I can even see the individual prop plades flickering in, and at high RPM it looks like Pearl Harbor. It seems most people get it better with an almost invisible disc unless at real low RPM (and that is how it was for me BEFORE the last 14588 patch).

IMO the prop should be invisible accept on idle, and very little of it then. The only time I really want to see it is when turning the engine off...

So, for me CoD has been running great the last 3-4 patches, exellent FPS and all. This new prop effect just makes it unplayable to me. Only way to get rid of it is the dreaded "anti epilepsy" setting.

And yes, I run with vsync and only in game and not in the Nvidia driver. Have also tried triple buffering in the Nvidia control panel but no luck. The only thing that differs me from many I guess is that I run on 120hz... And with really high fps. Often above 70 fps. Could this be why I see this Hollywood effect no one else has talked about?
The first time that I was read you about this, I think in the patch thread, I was think that was just that you disliked the new prop, so i give it no importance because is just a taste matter.
Please make an ini setting to use the old prop effect so I don't need to run anti epilepsy to get rid of this bug/feature.

And no, it does not look exactly this way IRL as the Youtube conversion has changed the oscillations a bit - but it's just as visible in game...
The first time that I was read you about this, I think in the patch thread, I was think that was just that you disliked the new prop, so i give it no importance because is just a taste matter.

But thanks to that video I think that we are dealing with a bug here.

That prop is really annoying indeed, but that is not how the prop should be in the version 1.01.14588, I dont know what is going on in your IL2COD installation but there a problem.

The new prop is not visible at high rev, once you reach 3000 rev, for example , the prop is hardly visible.

Here is how looks in my IL2COD installation (rev counter over 3000) :



So I guess there a problem, this is not bad because you can do a problem tracking to shoot down this bug.

The new prop is awesome, hope you can properly see it soon.

Last edited by Buchon; 05-25-2011 at 02:20 PM.
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  #34  
Old 05-25-2011, 02:17 PM
Heinz Laube Heinz Laube is offline
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same at me...

uploading a vid later with a Spit...

Spit prop:

or check my other Video... u see the new Propeffects there, too


Last edited by Heinz Laube; 05-25-2011 at 07:18 PM. Reason: Spit vid added
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  #35  
Old 05-25-2011, 04:06 PM
warbirds warbirds is offline
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It does not matter if you are the worlds formost expert on props, these guys would still think your wrong..I know a guy that flew P47's and Mustangs in the war and he also flew on line with me and others and he said many times that the real planes did not spin out and stall or break as easy as the virtual planes do. but no one paid any attention and went on even today with planes spinning to the ground with the slightest input.
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  #36  
Old 05-25-2011, 04:10 PM
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I completely "miss-read" the title of the thread topic...lol


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  #37  
Old 05-25-2011, 04:27 PM
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Quote:
Originally Posted by Buchon View Post
The first time that I was read you about this, I think in the patch thread, I was think that was just that you disliked the new prop, so i give it no importance because is just a taste matter.

But thanks to that video I think that we are dealing with a bug here.

That prop is really annoying indeed, but that is not how the prop should be in the version 1.01.14588, I dont know what is going on in your IL2COD installation but there a problem.

The new prop is not visible at high rev, once you reach 3000 rev, for example , the prop is hardly visible.
EDIT: Found the problem, see below - also updated my first post!

Yep, I understand most don't see what I see The thing is that half of my video is at 3000 rpm. I start at idle and go to full throttle 3000 rpm. The external view is at that rpm too...

Having said in the beginning that I know one thing that I think could be the cause was that I have a 120hz monitor. I just can't understand that I did not previously test to run it in 60hz which is what most use. I did that now and then I see what you see I get a solid disc at high rpm and then the Hollywood one at low rpm. I could live with that even though I think it's overdone and the blades should really only appear while the engine is shutting down, but it's rather OK.

So - the bug is that it looks like crap on a fast computer with a 120hz monitor, where the Hollywood effect is there at all RPM, and it gets really silly at idle. I have the same effect on 3000 rpm as you 60hz guys have on idle... I simply see a lot more frames than you do on 60hz and then it just gets silly with blades all over

So for me the alternatives are to run the game at 60hz and loose all those nice extra smooth fps I get on a 120hz monitor running at above 100 fps (which is really nice), or use the anti epilepsy filter which supposedly removes a lot of other effects and destroy the fps...

Ilya needs a 120hz monitor and a fast rig to see this bug

EDIT AGAIN: After flying around more now in 60hz I actually like the new prop effect as seen by most of you, and I realize why I got comments about me being a whiner pulling up old IRL experiences to prove you wrong You really should see it in 120hz to understand my dislike of the new effect!
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Last edited by mazex; 05-25-2011 at 04:44 PM.
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  #38  
Old 05-25-2011, 04:45 PM
adonys adonys is offline
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I think you are wrong, because my monitor/game resolution is running at 120 Hz too, and I don't see the hollywood propeller effects, but the realistic one. Maybe you have vsync activated (as I have it deactivated from both he game settings and videocard's drivers)?
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  #39  
Old 05-25-2011, 04:52 PM
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Quote:
Originally Posted by adonys View Post
I think you are wrong, because my monitor/game resolution is running at 120 Hz too, and I don't see the hollywood propeller effects, but the realistic one. Maybe you have vsync activated (as I have it deactivated from both he game settings and videocard's drivers)?
I had vsync off at first and tried vsync on to try to get rid of it, but it was Hollywood all over on both settings. Works great on 60hz though... Maybe caused by my 580 being faster than your 560 so you don't see enough frames to mess it up?
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  #40  
Old 05-25-2011, 04:56 PM
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I have a don't-know-what-Hz monitor (vsync enabled) and I see the hollywood effect as well. Actually, I think this is what epilepsy patients should be worried about. But thankfully, we've got the filter.
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