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-   -   Hollywood props...? (http://forum.fulqrumpublishing.com/showthread.php?t=23265)

mazex 05-24-2011 09:20 PM

Hollywood props...?
 
EDIT: This bug is due to me running a 120hz monitor, on 60hz I see what most of you see, and probably what the guys at MG saw while developing it... They need to add an option for us 120hz guys to remove it - or fix it!

Well, is it only me that has a constant Hollywood movie effect since the last patch?

Looks like this and drives me mad...

http://www.youtube.com/watch?v=pGJEYJNweTA

At low rpm I can even see the individual prop plades flickering in, and at high RPM it looks like Pearl Harbor. It seems most people get it better with an almost invisible disc unless at real low RPM (and that is how it was for me BEFORE the last 14588 patch).

IMO the prop should be invisible accept on idle, and very little of it then. The only time I really want to see it is when turning the engine off...

So, for me CoD has been running great the last 3-4 patches, exellent FPS and all. This new prop effect just makes it unplayable to me. Only way to get rid of it is the dreaded "anti epilepsy" setting.

And yes, I run with vsync and only in game and not in the Nvidia driver. Have also tried triple buffering in the Nvidia control panel but no luck. The only thing that differs me from many I guess is that I run on 120hz... And with really high fps. Often above 70 fps. Could this be why I see this Hollywood effect no one else has talked about?

Please make an ini setting to use the old prop effect so I don't need to run anti epilepsy to get rid of this bug/feature.

And no, it does not look exactly this way IRL as the Youtube conversion has changed the oscillations a bit - but it's just as visible in game...

Strike 05-24-2011 09:26 PM

Quote:

Originally Posted by mazex (Post 288416)
Well, is it only me that has a constant Hollywood movie effect since the last patch?

Looks like this and drives me mad...

http://www.youtube.com/watch?v=pGJEYJNweTA

At low rpm I can even see the individual prop plades flickering in, and at high RPM it looks like Pearl Harbor. It seems most people get it better with an almost invisible disc unless at real low RPM (and that is how it was for me BEFORE the last 14588 patch).

IMO the prop should be invisible accept on idle, and very little of it then. The only time I really want to see it is when turning the engine off...

So, for me CoD has been running great the last 3-4 patches, exellent FPS and all. This new prop effect just makes it unplayable to me. Only way to get rid of it is the dreaded "anti epilepsy" setting.

And yes, I run with vsync and only in game and not in the Nvidia driver. Have also tried triple buffering in the Nvidia control panel but no luck. The only thing that differs me from many I guess is that I run on 120hz... And with really high fps. Often above 70 fps. Could this be why I see this Hollywood effect no one else has talked about?

Please make an ini setting to use the old prop effect so I don't need to run anti epilepsy to get rid of this bug/feature.

And no, it does not look exactly this way IRL as the Youtube conversion has changed the oscillations a bit - but it's just as visible in game...

Interesting, when I go 3000 rpm in my sim with spit or 2500 RPM with the 109 I pretty much don't get this effect. I do get it at lower RPM though..

Jatta Raso 05-24-2011 09:33 PM

i also get something similar and i hate it. i think it seemed much more real before...

Peril 05-24-2011 09:34 PM

Quote:

Originally Posted by mazex (Post 288416)
Well, is it only me that has a constant Hollywood movie effect since the last patch?

Looks like this and drives me mad...

http://www.youtube.com/watch?v=pGJEYJNweTA

At low rpm I can even see the individual prop plades flickering in, and at high RPM it looks like Pearl Harbor. It seems most people get it better with an almost invisible disc unless at real low RPM (and that is how it was for me BEFORE the last 14588 patch).

IMO the prop should be invisible accept on idle, and very little of it then. The only time I really want to see it is when turning the engine off...

So, for me CoD has been running great the last 3-4 patches, exellent FPS and all. This new prop effect just makes it unplayable to me. Only way to get rid of it is the dreaded "anti epilepsy" setting.

And yes, I run with vsync and only in game and not in the Nvidia driver. Have also tried triple buffering in the Nvidia control panel but no luck. The only thing that differs me from many I guess is that I run on 120hz... And with really high fps. Often above 70 fps. Could this be why I see this Hollywood effect no one else has talked about?

Please make an ini setting to use the old prop effect so I don't need to run anti epilepsy to get rid of this bug/feature.

And no, it does not look exactly this way IRL as the Youtube conversion has changed the oscillations a bit - but it's just as visible in game...

The only thing that I can say is 'you can't please everyone'.

I'm happy with this effect, it works for me as immersive, and yes I know it's not reality. Prop is a matter of personal choice and always has been in every sim, damed if you do, damed if you dont. I'm happy to move on to some other more pressing inaccuracies that don't require a personal persective argument for right and wrong.

mazex 05-24-2011 09:37 PM

Quote:

Originally Posted by col123 (Post 288421)
yep thats similar to what mine looks like...its a bit ott..

check out this youtube vid and it gives a better idea of what the props should look like inside the cockpit...its a spifire but the same effect is similar for any ww2 aircraft...

Its worth watching the whole Video!...its a great vid!...but the bits about the prop are about 5 mins into it if you just want to see what i mean...but i agree since the latest 14588 patch the props do look a bit ott... :confused:

Mmm, the problem is that it's a movie (and a great one), therefore it gets the "visible prop effect a la western movies with wagon weels" as a movie camera captures a fast string of stills where the prop is "seen". IRL you just don't see the prop at all at high RPM, and hardly at low either. Never flown a Spitfire but I have flown a Tiger Moth with a very invisible prop...

Strike 05-24-2011 09:43 PM

Quote:

Originally Posted by Peril (Post 288424)
The only thing that I can say is 'you can't please everyone'.

I'm happy with this effect, it works for me as immersive, and yes I know it's not reality. Prop is a matter of personal choice and always has been in every sim, damed if you do, damed if you dont. I'm happy to move on to some other more pressing inaccuracies that don't require a personal persective argument for right and wrong.

Just to find a perfect real-life example in regards to visibility realism.

If you made a computer game showing a classroom with 3 CRT monitors amd the ingame footage showed perfect screens, would you complain about the screens not flickering?

http://www.youtube.com/watch?v=TzoO6-gktKk

The human eye is the standard if you want to have your gametitle labeled "Simulator", just like they said the tracers were the most accurate rendering ever because they used a real "shutterspeed" effect similar to that of a humans eye to re-create length. Why not do the same for the props?

41Sqn_Stormcrow 05-24-2011 10:07 PM

Quote:

Originally Posted by col123 (Post 288421)
yep thats similar to what mine looks like...its a bit ott..

check out this youtube vid and it gives a better idea of what the props should look like inside the cockpit...its a spifire but the same effect is similar for any ww2 aircraft...

Its worth watching the whole Video!...its a great vid!...but the bits about the prop are about 5 mins into it if you just want to see what i mean...but i agree since the latest 14588 patch the props do look a bit ott... :confused:

http://www.youtube.com/watch?v=FzsJBjbCyvM

OT but this is perhaps the coolest clip I've ever seen on the spitfire. Now if we could get something similar for the 109E ...

Redroach 05-24-2011 10:20 PM

Yeah, guess you have to say big thanks to the folks who wanted to have the prop disc 'more realistic', albeit their idea of 'more realistic' is that it has to look exactly like the 25-fps-on-tv (or is it 24? hmm, anyway :rolleyes: ) issue, as mazex explained above.
The looks of the prop disc was pretty much like the real thing imo, but, sadly, those people generally not having the slightest idea of... well, anything, got their way. Again, like it was with the negative g cut-out on merlin engines before.
I really don't get why the devs give in to this :(.

Ze-Jamz 05-24-2011 10:21 PM

Quote:

Originally Posted by 41Sqn_Stormcrow (Post 288442)
OT but this is perhaps the coolest clip I've ever seen on the spitfire. Now if we could get something similar for the 109E ...

Agreed, great clip..

Seriously a nice looking plane

Positronic 05-24-2011 10:30 PM

You can change back to the old props by selecting the epilepsy option, Unsure if you can just change the prop type without the filter, maybe in the config files.

I prefer the new look.


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