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  #31  
Old 09-30-2016, 01:50 PM
taly001 taly001 is offline
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I would love to see a way to set default formation spacing in conf.ini

Its the most annoying thing in the game for me, Loosing wingmen or myself because they fly at 60m distance is very frustrating. Also some formation shapes seem to require more space than the default.
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  #32  
Old 09-30-2016, 03:59 PM
Tolwyn Tolwyn is offline
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I'd rather see that option in the mission file.

Adding a value directly after the formation variable, in meters.

[r0101]
Planes 4
Skill 1
Class air.A_20C
Fuel 100
weapons default
[r0101_Way]
NORMFLY 20434.23 23393.10 500.00 300.00 &0 F8 50
NORMFLY 33021.71 23491.19 500.00 300.00 &0

(50 being the new value).
Obviously, you'd have to be careful with this cause you might have values too small or oulandishly too large (not sure how that works).

But I think the mission file is where that should be, not conf.ini; as that would/might retro-actively affect older mission designs.

Of course I'll state the obvious:

Not likely going to happen since changing formation spread is right at your fingertips in the radio menu; although the flipside to that statement is that it won't help you if you are in the 2, 3, or 4 spot, so...
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  #33  
Old 10-02-2016, 12:42 AM
taly001 taly001 is offline
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Quote:
I would love to see a way to set default formation spacing in conf.ini
Quote:
I'd rather see that option in the mission file.
Why not both

The radio menu to change formation spacing is clunky and sometimes I find the flight goes back to default spacing at waypoints. Also the change for each formation spacing step seems to be only 25m! Having a conf.ini value for flight spacing just simplifys things.

Ideally also a formation.ini file would let you set the formation shape and then the conf.ini adds another additive to it ie.

[Column]
0;0
0;-25
0;-50
0;-75
0;-100

I suspect that the default formations are all hard coded like that?

Quote:
not conf.ini; as that would/might retro-actively affect older mission designs.
If someone chooses to change default spacings in conf.ini its on their own head if it messes up old stuff.
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  #34  
Old 10-03-2016, 02:30 PM
Verdun1916 Verdun1916 is offline
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Well wok seems go ahead well on the upcomming channel map. But what's the latest news on the content intended for the next update?

Will the Greif be ready to be included?
Will the C-47 and versions be intended for 4.14?
Will the Ju-52 be intended for 4.14?

Any other aircraft (AI or playable) that are intened to be included with 4.14?

Any new ground or sea units that are intended to be included in 4.14?

Any new maps intened for 4.14? I suspect the channel map will be intended for a later update.

Any news is usually good news!
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  #35  
Old 10-03-2016, 03:36 PM
Sita Sita is offline
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C47 and Ju52 will be in patch after with Greif.
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  #36  
Old 10-04-2016, 12:11 AM
Ice_Eagle Ice_Eagle is offline
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Quote:
Originally Posted by Sita View Post
C47 and Ju52 will be in patch after with Greif.
Good Sir,
You know what would be fantastic? Grass, real 2 dimensional grass waiving in the breeze like the in game trees. What's the chances of that?
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  #37  
Old 10-04-2016, 01:06 AM
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Nil Nil is offline
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Sure , grass would be nice! the landscape looks too "flat"
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  #38  
Old 10-05-2016, 07:09 AM
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TitusFlavius TitusFlavius is offline
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Quote:
Originally Posted by Sita View Post
C47 and Ju52 will be in patch after with Greif.
I understand this correctly: The He-177 "Greif" can fly a player?
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  #39  
Old 10-05-2016, 08:15 AM
gaunt1 gaunt1 is offline
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Quote:
Originally Posted by TitusFlavius View Post
I understand this correctly: The He-177 "Greif" can fly a player?
Partially... Pilot's cockpit + a single gunner. The other 4 gunner positions wont be playable sadly.
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  #40  
Old 10-05-2016, 09:11 AM
Sita Sita is offline
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Quote:
Originally Posted by TitusFlavius View Post
I understand this correctly: The He-177 "Greif" can fly a player?
yep ... will be ...
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