Fulqrum Publishing Home   |   Register   |   Today Posts   |   Members   |   UserCP   |   Calendar   |   Search   |   FAQ

Go Back   Official Fulqrum Publishing forum > Fulqrum Publishing > IL-2 Sturmovik: Cliffs of Dover

IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

Reply
 
Thread Tools Display Modes
  #21  
Old 04-02-2011, 04:07 PM
TheEditor TheEditor is offline
Approved Member
 
Join Date: Feb 2011
Location: Missouri
Posts: 221
Arrow

Quote:
Originally Posted by Rote Dreizehn View Post
@Baron

Personally I love the clickable Cockpits.

It seems to be that you a typical Arcarde Gamer with no connection to
the real environment of a plane.

Did you flew a plane? Maybe you should do that, then you will find out
that a plane can´t be startet easily with a Button "i"

The clickable Cockpits are a great Enhancement of IL2 Series and i really
hope that Luthier will increase the clickable Elements in all Cockpits. I
really love the new Engine Management and what happend if you do some
things wrong (for example Oil Cooler)

You should better play Wings of Prey, if you need a short Arcarde Session!

>> Thx for insisting on a seemingly useless feature.
>>Adds one more dimension to this game, and we cant have to many of those can >>we.
>>Once the kinks is ironed out and all the features work as they should it will be a >>very long time before any other Sim gets even close.
>>Thx.
Read the whole thread, your going to feel like a jack&$$...lol
Reply With Quote
  #22  
Old 04-02-2011, 04:12 PM
Blackdog_kt Blackdog_kt is offline
Approved Member
 
Join Date: Jan 2008
Posts: 2,715
Default

Quote:
Originally Posted by Baron View Post
U and BigC are absolutly right


Sry if it came across in the wrong way.
Ah, we misunderstood. My apologies
Reply With Quote
  #23  
Old 04-02-2011, 04:34 PM
Rote Dreizehn Rote Dreizehn is offline
Registered Member
 
Join Date: Feb 2008
Posts: 12
Default

sorry - i understand now. It was a misunderstood of his sentences

Last edited by Rote Dreizehn; 04-02-2011 at 04:52 PM.
Reply With Quote
  #24  
Old 04-02-2011, 04:41 PM
kimosabi kimosabi is offline
Approved Member
 
Join Date: Dec 2009
Location: Svalbard
Posts: 439
Default

Too much srs!
Reply With Quote
  #25  
Old 04-02-2011, 07:14 PM
Space Communist Space Communist is offline
Approved Member
 
Join Date: Jun 2010
Posts: 194
Default

How do you guys use the clickable cockpit in flight anyway? do you move your mouse over to the other side of your keyboard and use it with your off hand? I can't really see any other way without taking your hand off the stick. I guess if I could rig some way to have my stick in the center I could swap hands on the stick, though I can't imagine flying with my left hand for more than a few seconds.

Last edited by Space Communist; 04-02-2011 at 07:18 PM.
Reply With Quote
  #26  
Old 04-02-2011, 07:23 PM
norulz norulz is offline
Approved Member
 
Join Date: Jan 2011
Posts: 75
Default

We sould have a setting in Option menu to choose if we preffer it on by default.

We sould have a setting in Options menu to choose if we want labels.
Reply With Quote
  #27  
Old 04-02-2011, 08:19 PM
kimosabi kimosabi is offline
Approved Member
 
Join Date: Dec 2009
Location: Svalbard
Posts: 439
Default

Quote:
Originally Posted by Space Communist View Post
How do you guys use the clickable cockpit in flight anyway? do you move your mouse over to the other side of your keyboard and use it with your off hand? I can't really see any other way without taking your hand off the stick. I guess if I could rig some way to have my stick in the center I could swap hands on the stick, though I can't imagine flying with my left hand for more than a few seconds.
I don't use the mouse while in combat. The clicky stuff is just for start up and maintaining the aircraft at cruise/climb when I'm trimmed out and fly hands off.
Reply With Quote
  #28  
Old 04-02-2011, 09:50 PM
Jotaele Jotaele is offline
Approved Member
 
Join Date: May 2010
Posts: 118
Default

i love clickable cockpit too, as being a fsx and dcs player for years, but i found implementation in Clod a bit limited, i hope they will expand it more over time, and i found a grat problem , mouse lag, at least im my rig the mouse has some delay that its very annoying.I dont like too the vay in wich some instrument are manipulated, with left or right zone selectable , i prefer to click and drag to select the values because you need less precission.
Reply With Quote
  #29  
Old 04-05-2011, 04:19 PM
O_TaipaN O_TaipaN is offline
Approved Member
 
Join Date: Mar 2011
Posts: 79
Default

Quote:
Originally Posted by TheEditor View Post
Play dcs A-10c then tell me its useless... There shouldn't be menus when you click on stuff in COD. If everyone had touchscreens then maybe you could get rid of the mouse.

Clickable cockpits are great when done right.
There are menus?

DCS A-10C and Blackshark is so nice you click it goes one way, right click it goes the other, roll the mouse wheel or drag - rotaries go round and round. NICE, Immersive, quick, easy, and get back to flying and situational awareness.


Why did they do COD with menus then? Must be a reason?
Reply With Quote
  #30  
Old 04-30-2011, 05:35 AM
ATAG_Doc ATAG_Doc is offline
Approved Member
 
Join Date: May 2010
Location: A brothel in the Mekong Delta
Posts: 1,546
Default

Quote:
Originally Posted by TheEditor View Post
Cuz this game is full of 40somethings that are afraid of change...lol
Bingo
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 02:41 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 2007 Fulqrum Publishing. All rights reserved.