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Technical threads All discussions about technical issues |
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#21
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I would like a option in the distant future where you can check the box "show realistic prop visuals (may cause PSE and headache)"
Then if you get a headache or are unconfortable with the props you can just easily turn it off. The more realism the better for me. But as always. Fix the critical stuff first and then add the goodies. Smoothe framerates and playability, compability is first priority.
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Intel Core i7 920 @3.4 | Asus P6T SE | 6GB DDR3 | ATI Radeon HD 5870 1GB GDDR5 Widows 7 x64 SP1 Last edited by Eklund89; 03-29-2011 at 02:41 PM. |
#22
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From Luthier yesterday....
Posts: 178 Default Quick epilepsy update Hello everyone, Once again I want to point out that a lot of your earlier anger was misplaced. Actually, our colleagues at Ubisoft are extremely interested in making this game a success, they care about our opinion and yours, and everyone we work with there is understanding and cordial and more than willing to listen and change their mind. Having said that, I'm glad to announce that the debacle has been resolved. We will be making the filter optional, however turned on by default. And we will be adding a large epilepsy warning to our splash screen. I am almost certain that this update will hit the steam servers on March 30th and thus seamlessly make it onto everyone's machines when the game is installed on the 31st. The March 30th update will also address some of the issues reported with the Russian version, but we'll provide more details with the patch notes once we know for sure what it'll contain. Obviously, we need to test the heck out of all the changes to make sure we don't introduce any new bugs while fixing the old ones (the team's favorite past time lately as it seems). So there! Do a happy dance, I know I did. |
#23
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The Filter acts on the entire video output not individual effects, that's part of why it causes such a framerate hit. It is ridiculous to imagine that they would make the filter optional and then start disabling effects, since that would completely defeat the purpose of making the filter optional in the first place.
It would be a much more efficient use of their time to simply leave the filter as is, and assume everyone without epilepsy will simply disable it(once it is optional.) They can then completely forget about epilepsy after that and concentrate on other game improvements. If Ubi has agreed that this is sufficient to avoid litigation then I am certain this will be the last we hear of it. Of course I realize that this is great for everybody except the few players who actually have epilepsy, but well at least they can still play the game. I am sure there will be many further optimizations that make better even with the filter on. Let me repeat/tldr: The idea that they would spend time and money making their game less visually impressive in order to solve a problem that has already been solved is patently ridiculous. |
#24
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#25
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Wow.. you just confused me even more.
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#26
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#27
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What the OP said is indeed true, but it's what Luthier said in the beginning before the situation was resolved. Since the requirements have changed, it's only reasonable to assume that they will do it in the way that costs them the least amount of money and time: effects for everyone, filter on or off depending on user choice and a warning screen just to avoid lawsuits. |
#28
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@adonys,
You are overthinking this situation. Who in there right mind would spend time easing in patches one by one to make there game uglier when there is already a PRE SET FILTER in the game with a SPLASH warning screen. Those "100" or so graphically reduced objects can EASILY be reverted by going back too the old save files. Infact, they may have reverted them once they decided to put the filter in. Honestly, they are NOT going to work on making the game epi friendly when they already have a pre set filter. Might I remind you, it is not law nor do any other companies do it. Also, who cares about it anyway? Its gone and we will get our effects back in weeks to come if they really are gone. |
#29
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if I may try an explanation of my own....
In a previous message,when he decided to tell us about the filter issues, Luthier said that they indeed began changing some effects in the code trying to make them less prone to induce epileptic seizures. If I remember correctly, he mentioned the prop effects has being changed forever and few others also....It was a bigger job than they taught and then decided that they would put a overall filter...What we could conclude is even if we turn the filter off, some initial and original effects are gone and COD is not 100 per cent what we were supposed to get...Is it true for the Russian version also ? Luthier only could tell us at this point.. salute! |
#30
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If the have a Epilepsy Warning in the splash screen there is no need to dumb down anything I guess.
Because we play by our own risk.I'm sure that Ubi lawyers already assure them about that, that´s the reason they decided to remove this Epi filter. |
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