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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #1  
Old 03-29-2011, 12:02 PM
Vevster Vevster is offline
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Quote:
Originally Posted by adonys View Post
Do you understand now?
Yes, a lot of might / might not in your post, and lot of assumptions


You say Ubi asked for individual effects to be taken of, assumption. They tested the game on standard seizure tests; failed, go back to dev.

You assume again that the dev team removed some effects, nothing from Luthier hints to that. He did say that they would have to do that in the future if Ubi didn't change its stance on the whole epilepsy thing.
Since Ubi changed it and said OK, make the removal of the filter an option, put a warning, no need to rework the effects.

Think: why would the filter stay, even as an option, if the effects had to be reworked? That would be a double barrier.
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Old 03-29-2011, 12:09 PM
adonys adonys is offline
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Quote:
Originally Posted by Vevster View Post
Yes, a lot of might / might not in your post, and lot of assumptions


You say Ubi asked for individual effects to be taken of, assumption. They tested the game on standard seizure tests; failed, go back to dev.

You assume again that the dev team removed some effects, nothing from Luthier hints to that. He did say that they would have to do that in the future if Ubi didn't change its stance on the whole epilepsy thing.
Since Ubi changed it and said OK, make the removal of the filter an option, put a warning, no need to rework the effects.

Think: why would the filter stay, even as an option, if the effects had to be reworked? That would be a double barrier.
You can actually read Luthier's statements and explanations on this russian forum. I haven't made up anything from this, they are Luthier's explanations. You are the one making assumptions in here, not me, sorry.

Also, you did not understand that after modifying the effects for a while, they saw can't address them all (as Luthier said, the whole damn game and almost everything from it could potentially cause epilepsy), they've left the already modified/removed ones as they were, and added a filter on the final rendered image, as a quick solution for launch (as UBI said there won't be any UBI launch without all the potential epilepsy causing effects removed from the game).

Luthier also said this filter will be removed once ALL epilepsy causing effects will be modified individually (after weeks/months of painful work). His words, not mine.

Last edited by adonys; 03-29-2011 at 12:19 PM.
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  #3  
Old 03-29-2011, 07:46 PM
Flying Pencil Flying Pencil is offline
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Originally Posted by Vevster View Post
They tested the game on standard seizure tests;
Harding test?

http://en.wikipedia.org/wiki/Harding_test
http://hardingtest.com/

Last edited by Flying Pencil; 03-29-2011 at 08:12 PM.
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  #4  
Old 03-30-2011, 10:52 AM
Vevster Vevster is offline
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Originally Posted by Flying Pencil View Post

Probably, dunno
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