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CoD Multiplayer Everything about multiplayer in IL-2 CoD

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  #241  
Old 09-21-2011, 08:44 PM
SEE SEE is offline
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Not all servers have excluded the Spit Mk2 so, whatever the debate, there remains 'choice'. Not sure of the player numbers on those servers when ATAG is available.
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  #242  
Old 09-21-2011, 08:52 PM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by SEE View Post
Not all servers have excluded the Spit Mk2 so, whatever the debate, there remains 'choice'. Not sure of the player numbers on those servers when ATAG is available.
Repka Isle of Doom map always seems to have players..Whoever wants to fly it go and fly it there
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  #243  
Old 09-21-2011, 09:27 PM
SEE SEE is offline
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ATAG not showing so went on Repka English Channel Server. Spit Mk2 in plane set and a few other regulars Blue and Red too

Interestingly, the AI bombers are at low altitude. So, peering down, I spot a trio of Ju88's at 3.5K, went down in my Mk2 ( if it's available why the hell not!.....) to intercept but a pair of BF's that I hadn't seen were lurking high, down they zoomed and one stuffed a great big hole in my port wing.

I RTB with red eye and would have got a brand spanking new one but the server went down........justice prevails I hear you cry! It's a game...enjoy!
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  #244  
Old 09-21-2011, 09:31 PM
Ze-Jamz Ze-Jamz is offline
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Lol..

That will teach yer!
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  #245  
Old 09-22-2011, 01:07 AM
Blackdog_kt Blackdog_kt is offline
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Quote:
Originally Posted by conio View Post
Ok, lets see if this example makes people understand....

You have 3 cars:
1.- Ferrari
2.- Porsche
3.- Lamborghini

Ferrari and Porsche have the engine of a Volkswagen beetle (the old ones).
Lamborghini has a 12 cylinder 400HP engine.

Obviously, the Lamborghini has the correct engine but the Ferrari and Porsche are no match for it, making it an unfair race.
There are two solutions for this:
1.- Install the VW engine on the Lamborghini bringing them all to similar and competitive specs.
2.- Install the real engine on the Ferrari and Porsche.

Until 1 or 2 happens, Lamborghini should not be allowed in the race unless is a Lamborghini only race (Option 2 being the preferred/expected/desired/optimal/wanted solution).


The same logic applies if you replace:
Ferrari --> 109
Porsche --> spit I and/or Hurri
Lamborghini -> spit IIa
Well, it seems there's a suitable car analogy for everything

This is the best explanation of the issue up till now in the entire thread
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  #246  
Old 09-22-2011, 03:38 AM
conio conio is offline
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Quote:
Originally Posted by Blackdog_kt View Post
Well, it seems there's a suitable car analogy for everything

This is the best explanation of the issue up till now in the entire thread
Thanks Blackdog.
The inspiration came after reading this :

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  #247  
Old 09-22-2011, 08:30 AM
Ze-Jamz Ze-Jamz is offline
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Quote:
Originally Posted by conio View Post
Thanks Blackdog.
The inspiration came after reading this :

Personally I wouldn't admit to buying that but hey ho...
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  #248  
Old 09-22-2011, 09:13 AM
Ze-Jamz Ze-Jamz is offline
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Razor, i suggest you look at some..no wait..All the documentation you can find on the E1-E3-E4 and the Hurri and your quite clearly see how nerfed the 109 is as far as performance goes..

Forget about the Spit2 for a min...

The Hurri was no where near as fast in a climb, a dive and top speed at sea leave or 5000m..we dont see that in game do we?

So forget about your lil tests and not knowing who the pilot was and his skill level..just take what ive said as backed up with a lot of evidence.

So on that note..were go back to the Spit2

Now...you want the Spit2 in game against the ONLY blue fighter that is completely porked as far as the FM goes? Is that what your saying here?

Also please forget about the Spit1/1a as that isnt the argument here but if you want to play tit for tat:

Blue 109 = porked
Red Spit= porked

We have to live with it but, this is the good bit: we have a matched plane set in game its the 109 and Hurri...that's the Devs faults and no one else's and until the FM is fixed on BOTH sides we have to live with it..

What we DONT do is introduce the plane whoever's side its on which is close to its RL data that you find on countless sites and books and put it against a plane that ISNT

FORGET ABOUT YOUR ENCOUNTERS WITH VARIED SKILLED PILOTS...it means nothing and Im surprised it really is taking this long to explain this

I hope this helps somewhat in explaining what we have tried to do for the last 200 posts not just to you Razor but to everyone whos flogging this horse...poor thing

And as for the server(s) not including it..fair play, theyre the ones that get my respect and you can guarantee as this game gets bigger and better they will be the ones that have the serious pilots flying in it because they will be the ones that introduce fair play and not just include a plane because the Devs give it to us..If its wrong and plain to see that its wrong and is completely porked it gets left out until its fixed... thats the server i wanna be in

You want the Spit2 and any other AC that is introduced with a incorrect FM or an obvious flaw..go and fly in an arcade server and smash the $*it out of each other

Last edited by Ze-Jamz; 09-22-2011 at 09:19 AM.
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  #249  
Old 09-22-2011, 11:43 AM
Gollum Gollum is offline
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Razorback, we do want the 2a in the servers. We dont want the 2a in the servers until all fms are fixed. After that its fair game whether it outperforms the 109s or not. It has to be that way cayse when i get my 190 i dont want to hear it hehe.

As far as your observations go with the 109 having all the advantages against the 1 and 1a, you are just not correct. As stated, the 109 has the climb, negative g and speed at level flight. But the spit has the turning radious. If you fly a spit, which i do when the teams require me to do so, i take a 1a and climb. If you engage a 109 with more e then they have, they can only run. If you run into one with more e than you, you have your turn radious as a defense.

As far as turn radious goes, next time your in a server try the 1a and find a 109 with equal energy. Easy to do on repka since most of the 109 pilots there fly at the deck.(i dont know why). Get in a turn fight, put your prop pitch in fine mode, and pull back on your stick as far as it goes without stalling. Heres the trick, keep it there. Keep it on the fine line between stalling and turning. You will soon be behind the 109 that made the mistake of turning with you.

Please try this before stating that the 109 outturns the spit 1 or 1a.
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  #250  
Old 09-22-2011, 09:09 PM
AARPRazorbacks AARPRazorbacks is offline
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I'm going to what for official patch to be released before I say an more about this.

Happy landings,
flyer01

Last edited by AARPRazorbacks; 09-22-2011 at 09:20 PM.
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