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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #201  
Old 09-28-2012, 12:40 PM
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zapatista zapatista is offline
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Originally Posted by kristorf View Post
They addressed the issues by releasing the required patches (even if they may be interim) without going down the
road of claiming to have fixed/improved things by simply switching them off or dumbing down
thats pure speculation, and you dont know that.

all indications are to the contrary, with the rewrite of the gfx engine they simply initially added less demanding elements for various components (lighting, smoke detail, tree's, shadows, etc) so that the combined elements would run better (and they do, it performs reasonably well on mid range pc's now). hopefully it is well enough designed so that once a near complete product runs well on current pc's, they can add/open some higher quality features for those elements that high end pc owners can then use
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  #202  
Old 09-28-2012, 12:44 PM
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kristorf kristorf is offline
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Originally Posted by NLS61 View Post
Sorry but Codemaster had a seriously flawed product with the first F1 sim.
And they did not do much to rectify that.
I rember one patch and that was i, f1 2010 was a beta also just like cod now.
Maybe so, but as I said in the first two lines, they have (in this instance) listened and rectified.

zapatista,
I may be wrong but in the reams of crud spewed out by 1C I think I recall that they said themselves things had been turned off or reduced just so this abortion of a game might work, so its not speculation, is it?

But then again, at this time I don't really care as it's removed until such a time as it will work and I can enjoy as much as I still do IL2 1946.
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  #203  
Old 09-28-2012, 01:26 PM
adonys adonys is offline
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excuse me.. but haven't they said that the patch will be released at the end of september? or were they talking about september 2023?
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  #204  
Old 09-28-2012, 01:27 PM
kestrel79 kestrel79 is offline
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I'm not buying this "too many questions" thing. Isn't it the community manager's job to go through all the questions, find the best ones, narrow the questions down to the best 25-50 then submit those to Luthier to answer?

I didn't expect EVERYONE's question to be answered, but the best ones? Yes. But claiming too many questions is a poor excuse.

I'll just keep waiting patiently for the release patch.
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  #205  
Old 09-28-2012, 01:32 PM
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Originally Posted by zapatista View Post
thats pure speculation, and you dont know that.

all indications are to the contrary, with the rewrite of the gfx engine they simply initially added less demanding elements for various components (lighting, smoke detail, tree's, shadows, etc) so that the combined elements would run better (and they do, it performs reasonably well on mid range pc's now). hopefully it is well enough designed so that once a near complete product runs well on current pc's, they can add/open some higher quality features for those elements that high end pc owners can then use
We haven't had a rewrite of the graphics engine, they simply took stuff out, they dumbed down the graphics its as simple as that. We are still left with all the crap, pop up buildings, flickering trees, no tree collison etc. The 50 % performance increase was the same rubbish as when we told it was a lack of ram that made the game run poorly at the Russian show pre release. Just look back and they have fed it to us for years.

Actions speak louder than words, weve had all the promises, we have done everything and more that could be expected of us to help. The final kick in the teeth for me was to learn taht they dont look at the bug tracker, incredible.

Last edited by Tree_UK; 09-28-2012 at 01:57 PM.
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  #206  
Old 09-28-2012, 02:18 PM
Essef Essef is offline
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Well im a brand new customer to this sim and so well placed i think to comment as my opinion is'nt tainted by past occurences.

Ill not go into to much detail as no doubt you,ve heard all the bug/steam complaints before.

But you,ve more chance of marrying Elvis than you have of getting a single sheckel out of me for any sequel or similar software.

Its taken 5 days to get my download to install and operate somewhere near a playable state, both the seller and steam have not offered one ounce of tech assistance and to date my ticket stands unanswered.

Essef
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  #207  
Old 09-28-2012, 02:47 PM
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Robert Robert is offline
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Originally Posted by Essef View Post
Well im a brand new customer to this sim and so well placed i think to comment as my opinion is'nt tainted by past occurences.

Ill not go into to much detail as no doubt you,ve heard all the bug/steam complaints before.

But you,ve more chance of marrying Elvis than you have of getting a single sheckel out of me for any sequel or similar software.

Its taken 5 days to get my download to install and operate somewhere near a playable state, both the seller and steam have not offered one ounce of tech assistance and to date my ticket stands unanswered.

Essef
I don't mean to appear rude, but there is an excellent community here that would assisit you in any way to help get the game sorted for you. This was also true for the original IL2 series. That's mostly how it's been done with 1C's flight sims. I hope you got the basics sorted out, Esser. With the release of the new patch just minutes to a few hours away, you're just in time to hopefully see if this game is stable and contains the needed improvements.

Better flying ahead...... or in my case..... better dieing ahead!
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  #208  
Old 09-28-2012, 04:30 PM
Essef Essef is offline
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Thanks Robert
I,ll be taking you all up on the advice, had i got here 5 days earlier then i would,nt have been so frustrated .

Essef
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  #209  
Old 09-28-2012, 06:45 PM
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Originally Posted by Essef View Post
Thanks Robert
I,ll be taking you all up on the advice, had i got here 5 days earlier then i would,nt have been so frustrated .

Essef

yeah, I don't have the game installed at the moment because of an inadequate PC or I'd give you specifics, but make sure anti-epilepsy filter is off and the UBI Soft splash animation is removed. I know there are a few posts about those two issues and they will direct you to the appropriate folder for the UBI splash animation. Most beginners don't realize these and wonder why they get issues..... and who could blame them.
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  #210  
Old 09-28-2012, 07:30 PM
Chivas Chivas is offline
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Originally Posted by Tree_UK View Post
We haven't had a rewrite of the graphics engine, they simply took stuff out, they dumbed down the graphics its as simple as that. We are still left with all the crap, pop up buildings, flickering trees, no tree collison etc. The 50 % performance increase was the same rubbish as when we told it was a lack of ram that made the game run poorly at the Russian show pre release. Just look back and they have fed it to us for years.

Actions speak louder than words, weve had all the promises, we have done everything and more that could be expected of us to help. The final kick in the teeth for me was to learn taht they dont look at the bug tracker, incredible.
You must be very good at analyzing code to say they only dumbed down features and didn't do any code optimizations in the ongoing graphic rewrite. Just another blatant exaggeration to suit your conspiracy theories. Its too bad your perceived final kick in the teeth hasn't given you the initiative to move on for awhile, as your constant negative exaggerations aren't doing anyone any good.
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