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| Adventure mode All you want to know about adventure mode (may contain SPOILERS) |
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#1
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The "same army morale bonus" goes only for elves and dwarves and orcs (see manual) but there are many items that would give you human morale bonus (and some that would give you swordsman, guardsman, horseman, knight morale bonus)
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WOK pan? You sure mean WOG... Equilibrium? You sure mean Equlibris... |
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#2
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Actually there's only one item that gives a morale bonus to humans, as I've already mentioned, and there's a few for specific units like knight-type and mage-type.
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#3
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Seems not to work with Humans or Demons so far. Not sure about other races as I've never tried them.
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#4
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@Met,
Mages, inqs and priests seem not be counted as humans in the game. Your army must be knights, horseman , guardians, swordsman and archers to get the morale bonus. |
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#5
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I use two talents to help morale. The first is Tolerance which prevents morale decrease if you have demons or undead in your party. The second one is far more important and that is Onslaught. The reason is that after you set your troups the higher Initiative overrides lower morale and if your initiative is higher than the other side you strike first. Use your most powerful spells against the enemy's most dangerous units. Initiative only lasts for the first round of moves which is why it is so important to use your best weapons. Thin the enemy out and then take them out.
Use Horseman instead of Knights because of their strike zone which is twice as far as Knights. Horseman also have the same hitpoints as Knights though they do about one point less damage on the top and bottom. ... ... Last edited by Kelteel; 04-26-2009 at 08:51 PM. Reason: sig |
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#6
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Hi all, nice to see people arguing about tactical choices in this game.
I agree that a one race army isn't really the point, the morale bonus of 1 isn't that big, the right skills can allow some nice mixing, not to mention all the interesting Neutral units. That said if it could not be the more efficient, it's fun to play sometimes. At this point I tried full dwarves, elves, undead and human. Let take and example, dwarf army, just one long range and all units are slow, not the more appealing combination but if you get the right items:
This gives you:
That said this army involves various problems like:
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#7
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Quote:
That said for a fast close range fighter units using a reserve slot, Griffins are huge because of their speed, initiative but also fly and the Furious skill involving a counter strike at any strike make them very powerful for a units with reserve. If you add items like Griffin banner -30% Leadership, Wind Wings boot +1 speed to flying units, Golden Feather +1 speed to griffins and/or Banner of Heroism +1 to initiative, this unit is huge if you dedicate it a reserve slot. With all those regalia items the elf wife with no children is a nice choice. |
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#8
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Quote:
Thanks for your reply. I had thought of Griffins for first strike but went for Horseman because of the 130 HPs they have. I am level 8 and have seen very few items of value including Spells at every place I stop and they don't ever restock their inventory(or change it). I have 140,000+ gold and have spent an additional bunch of gold trying units that are pests for fodder and do some damage. Simply no good equipment in any of the first four areas except for a shield and a sword I upgraded to a Runic Sword also a Snake(?) ring. Knights do better on a retalitory strike but I must have missed the 'training up the skill' part. I will have to go check. ... ... Last edited by Kelteel; 04-26-2009 at 08:50 PM. Reason: sig |
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#9
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Quote:
With this horde I used them for a nice number of fights, in fact with griffins, both was troops with reserve slot. Throwing them both in the battle and when possible to enemy long range was quite efficient. I couldn't use knights in a same way. But in all few games I started I used an interesting alternative quite a lot, it's using ghosts and cursed ghosts to the battle, with the zombie wife it's a quite nice combination, one or both get a reserve slot. That limit you troops choice until you learn the skill that cancel morale penalty with undead but with neutral and undead you still get a nice range of choice during a long beginning. |
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#10
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Quote:
I just added my first stack of Royal Snakes. I think I have stacks of troups at every Castle in the first four areas. This is one of those games where money is no problem and I love it. ... ... Last edited by Kelteel; 04-26-2009 at 07:45 PM. Reason: adding signature |
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