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#141
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#142
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No... I believe you'll go to another direction now, as your talking change to "only with great deal of effort into FMB"... We have a lot of ground units in CloD, equal as any good flight sim. More detail in a sim only in ArmA series, with simplified air sim. ![]() |
#143
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What about an interactive AI crew in multicrew aircrafts?
(A2A b17 alike, but improved) I would love to have "company" when flying bombers, and not having to fly, navigate, aim bombs ALL by myself. I can't remember any combat simulator with this feature. |
#144
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silent hunter 5 was based around that very principle. not necessarily a good idea.
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#145
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hmm... I think that if it was done properly it would be very immersive, as opposed to the rather sterile atmosphere we have now in a bomber. Imagine having your crew constantly relaying information to you and so on, it would increase immersion by a huge amount I think.
Last edited by burlaff; 09-02-2011 at 06:30 PM. |
#146
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B-17 2 The Mighty Eighth had this and it certainly added a lot to the atmosphere of the large bomber.
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#147
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My guess is it's something big in regards to the online multiplayer experience. Oleg and Luthier in the updates years ago always spoke of large, epic battles going on for a long time.
I want to see something like this take shape and become a reality. Let's hope they can squash the major bugs soon so we can enjoy something like this. |
#148
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http://www.dwvac.com/ ![]() |
#149
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#150
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The new feature is Luthier playing his banjo in somewhere of england.
He told me. Sorry for my english XD. Last edited by Wolo; 09-02-2011 at 08:28 PM. Reason: their------his |
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