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#101
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Thank you sir. If I had posted that, and believe me I wanted to, the RoF fan boy hit squad would have been in here two posts later to trash the post. When I was still flying RoF, it was a great sim for flying around and looking at an impressionist post card picture of the French country side. But a combat flight sim it was not. Apparently it still isn't. Such a pity as I really did want to see it become as good as IL2. Once CloD gets over this premature release it will be the sim to end all sims...
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#102
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MONITOR: Acer S243HL. CASE: Thermaltake LEVEL 10. INPUTS: KG13 Warthog, Saitek Pedals, Track IR 4. |
#103
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hardware issues? WTF? Im playin all other sims fine....
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#104
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#105
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LoL...
Sorry for the troll, it's not intended, but since we are on the ROF topic, I just fired up the new career and about 10 minutes into the first mission the entire game crashed ![]() |
#106
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You must either be joking or just plain ignorant.
RoFs' DM is understated in ways I'll admit but Il-2s' damage model is definitely overstated. Set up a mission in FMB and have a tiny jeep roll into a 4-engine bomber and then tell me how great Il-2s' DM/physics is. You have to remember that the aircraft in RoF aren't flying petrol bombs like WW2 fighters, they carry a small amount of fuel and are made from wood and canvas. The explosion modelling in RoF takes that into account. Spontaneous explosions and one-hit wonder kills are for fantasy land. They are things that are exceptional IRL but in the Il-2 world they occur so frequently as to become monotonous. Another example, taxiing into a building at 3mph in RoF does not cause aircraft to be either launched 80ft into the air or magically explode like it does in 1946. The physics and DM for RoF eats 1946 for breakfast. Il-2s' damage model is weak, it raised the standard back in the day but now it is fairly primitive. Take aileron and elevator damage for example, every time these are damaged you lose both surfaces at once and your trim for that control surface. How is this superior exactly? How is constantly losing your pilot to splash-damage any better? I'll tell you, It's better for whiners in MP who want to kill everything with one shot from their wonder-cannons is how. Here's some "realistic" Il-2 DM for you. HSFX 5.0.1s' expert mode improves 1946 out of sight in this respect, anyone still playing 1946 should check it out since it at least it fixes the tissue-paper planes issue as far as combat goes and actually makes the FMs' challenging. CloDs' DM looks superb but has Oleg put away the nitro-glycerine coating on all objects? |
#107
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RoF's DM is just plain crude compared to CloD's. In fact the DM in RoF is one of the big reasons (beyond the idiotic business model) that I quit the thing.
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![]() Personally speaking, the P-40 could contend on an equal footing with all the types of Messerschmitts, almost to the end of 1943. ~Nikolay Gerasimovitch Golodnikov |
#108
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The aircraft are crude you git, they have about a quarter of the systems that a 1940's fighter does.
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#109
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lol
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#110
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Well, CloD DM is nicely animated but somewhat laughable, if you explode when the wind drifts your tail over a runway light. It is still the same old mechanism as in 1946, just touch an object and explode. And it`s fun how the damaged 2-Mot-AI keeps its station flawlessly and follows every stunt manouver without tailfin, one left elevator, ailron and one engine gone. Ok, the AI has simplefied DM/FM, but would be nice if they would have a DM/FM at all. We should face that our main opponent will be AI, otherwise the 20 online players cannot populate the map and will stay entertained.
Therefore I wouldn´t call CloD DM a masterpiece, it`s nice to look at, but nothing more, but I hope that will change. |
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