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IL-2 Sturmovik: Cliffs of Dover Latest instalment in the acclaimed IL-2 Sturmovik series from award-winning developer Maddox Games.

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  #101  
Old 06-14-2011, 04:39 PM
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ElAurens ElAurens is offline
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Originally Posted by SYN_Bliss View Post
You must not know much about old IL2 or the new one. You could damage a cockpit in IL2 almost 10 years ago. You can't even do that in ROF now. ROF's DM flat out sucks ass. You can lawn dart your plane at 300MPH straight into the ground and the fuselage is still intact. I mean LOL. You can aim a gunner directly at a pilot (both planes stationary) and it will take you 4 to 5 bullets to kill someone regardless of where the bullet hits. The only thing ROF has is wings that bend when they break.

IL2COD has easily 10x the details 10x the DM and 10x the content of ROF. And you say ROF has more features? Are you for real? ROF doesn't even simulate the different machine guns or the ballistics for the different weapons. You'd think with only a few different guns, they'd be able to at least do that one? Guess what? Old IL2 even does this. And speaking of features, just check out IL2's FMB compared to the ME. ROF is on it's 3rd year and IL2COD on it's initial release has literally 50 times the amount of objects available to use. Heck IL2's vehicles even all have different serial numbers when you place them. ROF has a grossly limited game engine. That's why the trenches that were actually full in WW1 are completely empty in ROF. Try to fill them up with sparingly low amounts of objects and a mission won't even load in ROF. Now take IL2 or IL2COD and place 1000's of objects and 1000's of planes and it will load. You can't do 1/20th of that with ROF. And anyone that thinks ROF was good on release must not have been an online player. Our squad waited for months for a patch that would even allow you to play the game for more than 10 minutes without the master browser going down, which btw, still goes down! And in it's 3rd year of development, the most people you can have on a single online server (AI included) is around 50 planes because the server crashes or the master browser disconnects. Heck, ROF just introduced engine smoke, a further object distance, and fog during the time of day. This is all stuff that came from IL2 lol.

ROF has a heck of a long way to catch up to the DM and details of 10 year old IL2, let alone IL2COD. Obviously Cliffs isn't perfect and obviously it's being worked on, but to say ROF even holds a candle to it is laughable. ROF is a 1vs1 FPS plane shooter. It's game engine will never simulate flying during the 1st world war. IL2COD/IL246 on the other hand is not limited and can simulate whatever you can possibly imagine in the form of a mission. The newly released career mode is essentially a picture book with some medals to win. If you actually think any of those missions have 1/100th of the stuff going on in the ground of WWI, you better open a history book. Because you definitely won't find them in game.

I'm not disagreeing that IL2COD isn't working properly. It's got a huge amount of bugs that WILL BE fixed. But ROF is still trying to implement things that a 10 year old sim has (old IL2). When it gets to that point, maybe they can try to get some of the details from the new IL2. Until then, to say ROF has anywhere near the features or detail of IL2 is flat out laughable.

Thank you sir. If I had posted that, and believe me I wanted to, the RoF fan boy hit squad would have been in here two posts later to trash the post.

When I was still flying RoF, it was a great sim for flying around and looking at an impressionist post card picture of the French country side. But a combat flight sim it was not. Apparently it still isn't. Such a pity as I really did want to see it become as good as IL2.

Once CloD gets over this premature release it will be the sim to end all sims...
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  #102  
Old 06-14-2011, 04:46 PM
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JG52Krupi JG52Krupi is offline
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Originally Posted by ElAurens View Post
Once CloD gets over this premature release it will be the sim to end all sims...
Damn it I have lost my fire suit, since you started this one I am going to pinch yours ElAurens
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Its a glass half full/half empty scenario, we all know the problems, we all know what needs to be fixed it just some people focus on the water they have and some focus on the water that isnt there....
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  #103  
Old 06-14-2011, 10:48 PM
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Originally Posted by timej31 View Post
I stand corrected. Your hardware issues are no ones issues on this board. Especially not the Devs problem.

So what would you like us to for you? Take up a collection on these forums to buy some hardware for you that will run it?
hardware issues? WTF? Im playin all other sims fine....
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  #104  
Old 06-14-2011, 11:11 PM
Sven Sven is offline
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Thank you sir. If I had posted that, and believe me I wanted to, the RoF fan boy hit squad would have been in here two posts later to trash the post.
Funny, I had the exact same thoughts, great post Bliss, 100 % agreed.
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  #105  
Old 06-15-2011, 06:19 AM
Strike Strike is offline
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LoL...

Sorry for the troll, it's not intended, but since we are on the ROF topic, I just fired up the new career and about 10 minutes into the first mission the entire game crashed . Now this career mode is on hold until the next patch.
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  #106  
Old 06-16-2011, 01:55 AM
JimmyBlonde JimmyBlonde is offline
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Originally Posted by SYN_Bliss View Post
ROF's DM flat out sucks ass.
You must either be joking or just plain ignorant.

RoFs' DM is understated in ways I'll admit but Il-2s' damage model is definitely overstated. Set up a mission in FMB and have a tiny jeep roll into a 4-engine bomber and then tell me how great Il-2s' DM/physics is.

You have to remember that the aircraft in RoF aren't flying petrol bombs like WW2 fighters, they carry a small amount of fuel and are made from wood and canvas. The explosion modelling in RoF takes that into account.

Spontaneous explosions and one-hit wonder kills are for fantasy land. They are things that are exceptional IRL but in the Il-2 world they occur so frequently as to become monotonous.

Another example, taxiing into a building at 3mph in RoF does not cause aircraft to be either launched 80ft into the air or magically explode like it does in 1946.

The physics and DM for RoF eats 1946 for breakfast.

Il-2s' damage model is weak, it raised the standard back in the day but now it is fairly primitive. Take aileron and elevator damage for example, every time these are damaged you lose both surfaces at once and your trim for that control surface. How is this superior exactly? How is constantly losing your pilot to splash-damage any better?

I'll tell you,

It's better for whiners in MP who want to kill everything with one shot from their wonder-cannons is how.

Here's some "realistic" Il-2 DM for you.







HSFX 5.0.1s' expert mode improves 1946 out of sight in this respect, anyone still playing 1946 should check it out since it at least it fixes the tissue-paper planes issue as far as combat goes and actually makes the FMs' challenging.

CloDs' DM looks superb but has Oleg put away the nitro-glycerine coating on all objects?
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  #107  
Old 06-16-2011, 03:36 AM
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RoF's DM is just plain crude compared to CloD's. In fact the DM in RoF is one of the big reasons (beyond the idiotic business model) that I quit the thing.
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  #108  
Old 06-16-2011, 05:48 AM
JimmyBlonde JimmyBlonde is offline
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The aircraft are crude you git, they have about a quarter of the systems that a 1940's fighter does.
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  #109  
Old 06-16-2011, 06:27 AM
SsSsSsSsSnake SsSsSsSsSnake is offline
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lol
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  #110  
Old 06-16-2011, 07:32 AM
SNAFU SNAFU is offline
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Well, CloD DM is nicely animated but somewhat laughable, if you explode when the wind drifts your tail over a runway light. It is still the same old mechanism as in 1946, just touch an object and explode. And it`s fun how the damaged 2-Mot-AI keeps its station flawlessly and follows every stunt manouver without tailfin, one left elevator, ailron and one engine gone. Ok, the AI has simplefied DM/FM, but would be nice if they would have a DM/FM at all. We should face that our main opponent will be AI, otherwise the 20 online players cannot populate the map and will stay entertained.

Therefore I wouldn´t call CloD DM a masterpiece, it`s nice to look at, but nothing more, but I hope that will change.
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