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IL-2 Sturmovik: Birds of Prey Famous title comes to consoles.

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  #1  
Old 08-30-2009, 09:21 PM
xNikex xNikex is offline
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Originally Posted by redtiger02 View Post
I don't recommend that, but the guy has a good point. All I can tell you is from an actual plane. You only go into the red during takeoff or a go around. Even then, as soon as you're 500' AGL you get it out of the red before you blow a cylinder head. I tested it out in the demo extensively tonight to sort out the good info from the bs and it's accurate. But, you can get around it. Just enter a steep dive and the temp goes down pretty quick. Evidently, they didn't program in shock cooling, which is probably hard to program anyway. That's when engine parts cool unevenly. Big question: why don't we have cowl flap controls to help manage the engine heat?
Well, I've never had my enigne overheat for no reason anyway. It only does it if I take engine damage and use WEP for 5-10 minutes straight.

I did it on purpose the other day and killed my engine at 8,000 feet and managed to land safely.
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  #2  
Old 08-30-2009, 10:28 PM
Pup Pup is offline
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Originally Posted by xNikex View Post
Well, I've never had my enigne overheat for no reason anyway. It only does it if I take engine damage and use WEP for 5-10 minutes straight.

I did it on purpose the other day and killed my engine at 8,000 feet and managed to land safely.
I was testing the other day to see if using WEP too much affected the engine, flying level at 1500ft with WEP running for at least 15 mins. I got bored and then went and shot down a few planes on the dover mission, then went back to full WEP again at 1500ft for a while and was still topping out at the same speed. As far as I could tell, this had no effect on the engine. This was in Realistic though, so dunno if it's different in Sim.
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  #3  
Old 08-30-2009, 10:35 PM
juz1 juz1 is offline
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Originally Posted by Pup View Post
I was testing the other day to see if using WEP too much affected the engine, flying level at 1500ft with WEP running for at least 15 mins. I got bored and then went and shot down a few planes on the dover mission, then went back to full WEP again at 1500ft for a while and was still topping out at the same speed. As far as I could tell, this had no effect on the engine. This was in Realistic though, so dunno if it's different in Sim.
I don't play realistic- on sim I ALWAYS used to get engine cut out after 15mins or so (Perpetual WEP!)..damage or no damage. Now I just leave it at 100% and WEP if absolutlely necessary..(like if Alec Guiness' voice drifts over my headset....)
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Last edited by juz1; 02-24-2011 at 09:18 AM.
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  #4  
Old 08-30-2009, 11:48 PM
Pup Pup is offline
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Aye I just tried it on Sim, after about 10-15 mins of full WEP, the engine portion of the aircraft damage indicator went black, and then the engine cut out fairly suddenly after a couple of splutters. Up till a few seconds before that my airspeed didnt noticeably reduce at all though, it all happened quite suddenly. Guess this is one more difference between Realistic and Sim. Also upon trying to land I noticed another difference, in that in Sim mode the plane nose flips when you get down to around 50-60, which i've seen mentioned before, but it doesnt happen in Realistiic mode.
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  #5  
Old 09-03-2009, 10:06 PM
xNikex xNikex is offline
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Originally Posted by Pup View Post
Aye I just tried it on Sim, after about 10-15 mins of full WEP, the engine portion of the aircraft damage indicator went black, and then the engine cut out fairly suddenly after a couple of splutters. Up till a few seconds before that my airspeed didnt noticeably reduce at all though, it all happened quite suddenly. Guess this is one more difference between Realistic and Sim. Also upon trying to land I noticed another difference, in that in Sim mode the plane nose flips when you get down to around 50-60, which i've seen mentioned before, but it doesnt happen in Realistiic mode.
You can do it in Realistic mode. I had my engine shot up on purpose until the indicator was dark red and then went full WEP for about 10 minutes.

I think the tip stalls occur mostly in Sim mode because of autoflaps in Realistic mode.
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  #6  
Old 09-04-2009, 04:52 AM
teambayern teambayern is offline
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Quick Story: I'm trying out the Simulation tutorial, and the trainer says "speak of the devil, messerschmits (sp?)!" and I'm like, "uhh....ok...where"

So i cheat and use the map, and still can't find them. Then out of nowhere I get buzzed by one shooting at me. So i turn around and see a glimmer as the guy breaks left, but I quickly lose sight of him. Then I'm lost again for like 10 minutes trying to find these Messerchmits. Finally, I see one turning hard behind me and trying to get on my six. I work and work and work, and get right behind this sucker and start unloading on him, but to no effect. I bring him in closer still, but nothing. He loses me as I overshoot, but I manage to get on his tail a third time moments later, this time close enough that I can shoot the purple circle off his wing, but it registers no damage...wait, why is there a purple circle on his wing?...DAMNIT. Yup, I had spent 10 minutes trying to track and kill my only ally in my first sim fracas.

So on to the tips and help: How do you track/find a target in Sim mode? I'm using the aviator so the situational awareness stick is nice, but still I'm suffering. Thanks much
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  #7  
Old 09-04-2009, 06:06 AM
towman towman is offline
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I did the same thing, engaged the allied Hurri twice, so after that I just followed a plane I found front of me and got real close until I could get a positive ID on it, no tips really, learn to identify the planes and use the zoom.

Unfortunately the "realism" aspect falls short in the console version, it doesn't work really well is it would in a PC version (where you sit closer to the monitor and have better resolution anyway, so way easier to identify a plane, just by looking at it).
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