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Men of War New World War II strategy game

 
 
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Old 08-12-2009, 03:44 AM
Hypertonic Hypertonic is offline
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Join Date: Aug 2009
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Someone over 40 should have better grammar skills than a 6 year old, don't you think? I'm not going to argue physics with someone that makes things up contradicting widely documented facts and can't use a period and spaces.

The point is that in the game a MkII should not be consistently one-shotting a PzIV from "medium range" in game terms when the PzIVG can take all day to penetrate the MkII's ultra thin armour. Yet, far larger shells can hit at a right angle and bounce off. The damage is random. Having played Theatre of War, which is far more realistic, the MoW model pales in comparison.

Anyone who has a lot of spare time and nothing better to do and doesn't mind spending half the playing time hunting every crate and body for ammo scraps and still not being able to get enough to keep all artillery and suppression equipment operating for more than 5 minutes (but the AI just keeps shooting forever without rest) can certainly cope fine.

Not to mention that there are only generic ammo types anyway, such as "SMG ammo" and "MG ammo" that pop into any gun in the respective class. At least CoH didn't try to bullshit about ammo. The 7 year old Sudden Strike 2 system is still far better, streamline and simple enough for the AI to use.

Last edited by Hypertonic; 08-12-2009 at 03:58 AM.
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