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| King's Bounty: The Legend Real-time RPG with turn-based battles. Move through the fantasy world of fearless knights, evil mages and beautiful princesses. |
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#1
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Well, Vilk, that was indeed innovative
It would appear that losing a battle has its advantages and can be exploited for a better score. There are several good points where you can strategically lose a battle and save yourself the time to get back to darion for various reasons (troop restock, etc) - like freedom islands and elven islands, especially if you have time to spare and the day hadn't rolled yet. Great find Vilk, hands down. Still, you should try ending the game without anga's I think that should shave off a day and improve the score - since you still need to travel, unless you do it in the beginning of day 7 after you beat up haas and just before talking to king mark - in that case using this trick will just net you a bonus quest and improve the scoreline. |
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#2
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Last edited by Vilk; 08-08-2009 at 03:00 PM. |
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#3
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Well, after about nine months off from playing KB, I finally finished my fifth overall game, Impossible Paladin. I've now beaten all three classes on Impossible, and I believe Paladin was the hardest.
Score: 1485 Day of Completion: 23 Completed Quests: 103 (no failed or unfinished Stats: Attack 19 Defense 7 Intellect 32 Money left: 240,000 This was my best score, as 23 days was my best time. I'm still nowhere near the 7 days people like Calinda and Vilk have achieved, but then speed isn't really my priority. I like to run through each new area to pick up runes/flags etc before fighting enemies, and I'm not a powergamer that manages to achieve full mana at the end of every fight. I think 23 days is pretty good for Impossible though. I could probably have done it in 20 but I am also a completist (i.e. every stack must die This was also the first time I completed 103 tasks. Apparently there are 104 in total, but two are mutually exclusive, so 103 is the highest you can get. I can't believe I ended up with such miserable stats! 7 defense! This is the random element of the game influencing difficulty. On the other hand, I was basically a mage in that I had all three mage schools maxed and I was dealing 5000-5500 damage per hex with Fire Rain by the end. Money was also a big issue, probably because of the poor Defense I had. Paladin is quite difficult because you don't have the high leadership of the Warrior or the powerful spell power of the Mage. Paladin seems okay early on but it's a real handicap by the end-game, IMO. Well, off to bed for me. |
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#4
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Just finished my 9th and final game. Here are my scores in order
Normal Warrior - 749 Hard Wizard - 746 Impossible Paladin - 1131 Impossible Warrior - 1483 Impossible Wizard - 1497 Impossible Paladin (no losses) - 1505 Impossible Warrior (Human only) - 1462 Impossible Wizard (Undead only) - 1440 Impossible Paladin (Neutral only) - 1587 Time for a break before the expansion is released. It's been a blast. |
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#5
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That's good work, Ryder. I notice your fifth game and my fifth game have very similar scores. I tried to start a no losses Impossible Mage game, but it's very hard without Resurrect or Gift. I guess Paladin is the easiest way to try for no losses. Doesn't seem to help the score though.
![]() That was a good idea to role-play various factions to enable you to play again. I would have thought Humans would have been a solid faction, but the Undead not so much, especially early. Neutral? Well, there's a lot of neutrals in the game. See you on the AP forum soon. |
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#6
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As for neutral, that includes dragons remember, but I did only use them for about 3 fights in the labyrinth. Griffins (74.5%) were my main unit and then Royal Snakes (9.8%). My third best unit was the Ice Ball (3.9%). Griffs and Time Back are a great combo. Cant wait for AP. See you in there. |
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#7
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It's gonna take me twice that amount of days cause it's just a bit of fun isn't it. I go back and forth I aint bothered about days..they help the score I assume? |
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#8
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you can see formula at records xD
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#9
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The thing I like about Armored Princess is that travel times have been improved. Now it takes a fixed number of hours to travel from one island to another. No more 7am stuff... |
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#10
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Amen brother.
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