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#21
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bump....
Anyone else familar with the IL2 PC version notice the shuddering sound effect before a high speed stall is missing from BOP???. I tried the demo at a friends house last night on a completly different xbox and sound system and it doesn't play either. I watched a couple ign videos and it also doesn't play. Is anyone else even upset with this mistake???? You won't know when you are entering a high speed stall without this audio effect in simulation mode. In realistic mode it will briefly say STALL which is a big help, but... there should also be a sound effect present in both modes just as in the PC version. |
#22
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do i really have to take a video showing you the sound?
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#23
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![]() yes...please do it would put my mind at rest. Here is a ign video.... and guess what no shuddering sound at 48 seconds..all you here is the engine. |
#24
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I'm gonna say yes.
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#25
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butterfield:
Why have you not yet posted a video showing us just what the heck you ARE talking about from the PC game? ![]() . |
#26
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OK I'll find ya some audio...hold on
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#27
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It's hard to find a IL2 video without music on youtube... I'll have to keep looking for something better but in the meantime here is what I'm talking about at exactly 2:41... turn up the volume and listen... this does NOT happen before a stall in BOP
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#28
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Here's a good one. Mostly happens in the first ten seconds of the video.
Hopefully the AI in Birds of Prey can't do that. ![]() |
#29
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![]() Quote:
![]() If I can here that in the PC version on crappy youtube video why can't I hear it in BOP?? |
#30
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I know exactly how you feel, its dissapointing it doesn't appear in BoP, I can't tell when I'm pulling the stick too tight. Lets hope it appears in a DLC or Title update, which seems to me very probable considering the amount of feedback from us sim guys.
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