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#1
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human armies are the worst to have
you might reconsider taking humans the only 2 god human units are(and ONLY b/c of their abilities) inqi's and archimages |
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#2
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I disagree
It's easy to revel in the power of the skeleton archers with dragon arrows, the power of target + faeries and dryads, but all of this is generally costly to replenish, especially time-wise. EDIT: Wait till you get Armored princess. You're going to love the humans there. Paladins (resurrects everything in the surrounding 6 cells around them and are decent tanks) + Archmagi (still have magic shield) + inquisitors (still good 1-time resurrect) + gift + some resurrection + pretty much any other troop will do means you're in for slim to none losses in the battle.
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Last edited by DGDobrev; 06-22-2009 at 04:33 PM. |
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#3
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At this point I'm down to only 1 full stack of Archmages available to me and I left them at the King's Castle for future use. They seem to be hard to come by now. Unless of course I will find more availble to me in the Dwarven Lands, I'll be leaving the Archmages safe for a while. If I had brought them into the mines, I'm sure most of them would have been toast by now.
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#4
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Human Archer aren't that good nor priests. Priest are excellent units at the beginning because of their healing talent and wide availability. After that priest becomes almost useless. In fact almost all human units aren't good but Inqui and Archmage that are required for a record, Horsemen and Knights that are excellent, Sea Dog that are very good.
Calinda game doesn't reflect the best choice in general but more an excellent choice and perhaps the best for the special constraints involved to achieve such record. For example:
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