Quote:
Originally Posted by Tomo
I'm surprised 360 games haven't made use of the Messenger Keyboard thing that you can plug in to the control pad. Plenty of buttons on there that can be assigned to various functions.....
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Same here. Sell the game with the keypad like some Wii games do. (sorry to mention the "W" word in here.)
Both the PS3 and 360 can use USB keyboards as well, they could resort to that if they really need to figure the extra buttons.
With my PC, I use Pinnacle to set up the 360 controller for games. Since it doesn't let you set up sub-menus the way a game developer can, it lets you assign some buttons as shift keys. Hit the shift, you've got full use of all other buttons all over again. If we had a shift, you could have settings for plane management, like flaps, landing gear, prop pitch, lights, open/close cockpit, landing hook...things of that nature that you don't need such fast access too, but using sub-menus might be too slow. I do like radial submenus though. You can cram a helluva lot on a controller these days.