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Adventure mode All you want to know about adventure mode (may contain SPOILERS)

 
 
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Old 05-17-2009, 12:58 PM
DGDobrev DGDobrev is offline
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Location: Bottrop, Germany, born Varna, Bulgaria.
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I doubt that, but I didn't use target at all in my battle. Besides, being a paladin I can't try that out in the same turn I used necro call mainly, because I accepted the battle in my own corner of the map. Blind was for the enemy necromancers and necro call was available as soon as their unit went down.

Probably blind would have been a good complement to the necro call. Keeping the enemy necros at bay will be a rather good asset to the final victory with minimum losses.

And of course - thanks, Calinda. I can see how a pure human party with the marshal's baton and a few other good artifacts can easily win the day and I can see how did you manage to do it so well and so early on in the game. I'm absolutely confident that this can be done with a paladin as well. Looking at your save game with ambrosius, your skill build-up isn't much different than mine at this level. The only severe difference is the fact that the warrior can hold his rage awhile longer
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Last edited by DGDobrev; 05-17-2009 at 01:04 PM.
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