![]() |
|
|||||||
| Battle mode Strategy, hints, questions |
|
|
Thread Tools | Display Modes |
|
#4
|
|||
|
|||
|
So the question is how is working the morale for the following items and are those formula right for those I give the formula?
Also I'm not sure that this item with morale list is complete so feel free to complete it if you want. EDIT: Edited to use the information given by Nike-it. Mantle of Wizardry/Cape of Wizardry/Cloak of Wizardry: Increasing by 6 for 6 magic crystals Decreasing by CkassK*IntK after every fight where ClassK=1 (mage), 2 (paladin), 3 (warrior) IntK = 3 (intellect<10), 2 (intellect<20), 1 (intellect>=20) Steam Armor: Never increases morale Decreasing by 5 after every fight Out of context quote: The effect of this item apply only to small fighters ie all humanoid fighters but not those like giant. To list it: all humans; elves besides werewolf-elf and ents; Undead besides Vampire-bat and Bone Dragon; Orcs besides Ogre; Dwarves besides Giant; Demons besides Demon; and Barbarian, Berserk, Pirat, Sea Dog. Jackboots: Increasing never Decreasing -5 after each fight Snake Ring: Increasing by 2 if there was snakes in hero army Decreasing by 5 if there was snakes in enemy army When morale reaches 100 ring turns to "Ring of snake king" Ring of the Snake King: Increasing by 2 if there was snakes in hero army Decreasing by 10 if there was snakes in enemy army Crown of Blackthorn: Increasing by 2 after every fight Decreasing by 20 if there was plants in enemy army Plants are thorns and ents. Elven Crown: Increasing by 1 after every fight Decreasing by 8 if there was elves in enemy army Decreasing by 4 if there was undead in hero army. The Face of Pandemonic: Increasing +1 after each fight, when gets 100 turns into The Mask of Pandemonic Decreasing never The Mask of Pandemonic: Increasing +1 after each fight, when gets 100 turns into The Face of Pandemonic Decreasing never Sign of the Diplomat: Increasing never Decreasing after using special feature. Silver Horn: Increasing by 5 if there was dwarves in enemy army Decreasing by 10 if there was elves in enemy army Paladin Shield: Increasing 1 after each fight, +1 enemy had demons in the army, +2 enemy had undeads in the army Decreasing -5 demos in the hero's army, -8 undeads in the hero's army Reply With Quote Archmage staff: Increasing never Decreasing -2 enemy had archmages in the army Dragon Slayer's Sword: Increasing by 10 if there was dragons in enemy army Decreasing by 5 after every fight Equilibrium Sword: Increasing by 5 if there was undead or demons in enemy army Decreasing by 5 if there was humans or elves in enemy army Humans are only units with type human, not pirates, not barbarians Great Druid's Staff: Increasing never Decreasing -1 after each fight, -3 enemy had animals in the army Animals are spiders but not undead spiders, snakes, bears, wolves but not werewolves, griffins, licornes white and black, devilfish, dragonfly, hyena, kraken, turtle, not ancien phenix, not dragons, not sheeps, not beholders, not cerberus, not bats King's Hammer: Increasing +5 only dwarves in the hero's army, +1 hero had dwarves and other races Decreasing -4 no dwarws in the hero's army, -10 enemy had dwarves in the army Ogre's Club: Never increases morale Decreasing by 2 after every fight Treatise of tactics: Never increases morale Decreasing by 3 if you have less than 5 might runes Last edited by Vilk; 04-28-2009 at 02:34 PM. |
|
|