Ahh this makes sense.
Well then... how about this... I notice the 1st wave and 2nd all walk to their objective.
Can you randomize it sometimes where they run? I had to turn back on the enemy for minimap (removed mod) since they were SO slow and I was just waiting around on them.
Another big big suggestion would be to compile the DCG, Unit Pack, and Infantry into 1 mod as a release.... would guarantee alot less confusion and release mix up for noobs. I know each developer wants to do their own pace but would be nice from a DCG standpoint that you release a complete build with said above together for those that do plan on using them all anyways. (Plus it would make your life easier all around)
There are some other suggestions (you probably have heard all these by now...smile)... a way to sort the deployment troop types by point cost (usually a default by clicking on the header field to sort entire table below by that field (an excel thing))...
Alot of the unit images are missing ... so sometimes I am not sure what a unit really is
I do have alot of resources for WW2 stuff... what does your team need atm? GUI gfx, icons, sounds?